
Theres a lot of things i still need to tie together, fix, details i need to add, etc. Its got all the features i've shared before, spheres, shadows, particles, rudimentary physics (this is basically all thats left to complete), textures, whatever but I added texture scanning so i could actually upload it to scratch. 15000 blocks and 2 full texture lists sent the JSON over 5mb but i got it down to 3 or so which is plenty if all thats being added is code and not big lists. Scanning has alpha masking but not full alpha transparency (which is fine bc the filler only supports masking anyway) texture scanner is a modified version of the one made by @52525rr