Click on the monster to kill it. Double click green flag to begin Left arrow for previous item Right arrow for next item thanks to TSKS1173067 for the orgnial project
Thanks @yoreni and @TSKS1173067 for fixing the original project! Thanks @turtleman3000 for Monster Clicker DEMO. Today marks exactly 10 years since I've created the Scratch version of Clicker Heroes, so I think it's time we finally put down another massive update. @TSKS1173067 - I've always been wanting to make this break_eternity port a long time ago. Also had to rewritten basically everything. though the stats are the same. 2233 => 4517 blocks + basically rewritten everything... AND IT WAS DONE IN LIKE 5-6 DAYS OR STH I guess I had too much Incremental game making experience. TO DEVS: most of the code are concentrated in break_eternity sprite. To learn how to use break_eternity. Check https://scratch.mit.edu/projects/335064418/ This version of break_eternity is made by myself though it is basically identical to the one in the link but with more functionalities, more stability and less blocks. Anyway, @TSKS1173067 Out. 5.0: Inplement break_eternity.sb3 Coins can go beyond ee308 and has a maximum of E308.25#1#2 / F1.797e308 / 10^^1.797e308 / 10^10^10^10^...10^10 (1.797e308 [10]'s) Added Bulk buying Added Visual effects for clicking, damage and gold text. Added SFX for monster dying, new zone and upgrade. Added a new ancient! Kumawakamaru! Balancing changes Cid Cost scaling and effect formula is slightly changed Buying heros to level 10 gives an extra x2 multiplier Buying heros to a multiple of 25 gives a x2 multiplier Buying heros to a multiple of 50 gives a x2.5 multiplier instead. (stack with multiple of 25) Reblanced all the mid-game to late-game hero costs Skills cooldown are significantly shorter. Hero Souls can also be gained from Hero Levels just like in base game Hero Souls given by boss is ^1.300 Make Hero Souls post-Zone 4000 acts like it has Transcendence Power of 6.68% (1.01^6.5-1) so you can actually get Dorothy. Maximum Zone is increased to F1.797e308 (in practice, you can only enter Zone ~5.000e15) This is a Huge Update - 4.1: Fixed as many bugs as I could and lowered the prices of some of the mid game heroes. Dogcog nerfed because it was way too broken 4.0: Rebalanced heroes and added a bunch more! All heroes from the official Clicker Heroes are now included, although at a much lower price due to the limit variables can hold. Added Ancients! They can be leveled up by spending Hero Souls on them. Juggernaut's name was shortened to prevent a visual bug. Moved back a few variable displays such as the background name and ascension button due to covering up other buttons. Save functionality should still work (even if your code is from version 3.6). If not, please tell me! Skills have much less cooldown. Added treasure chests, which contain 100 times as much gold as a regular monster. The maximum zone is slightly increased from 4745 to 5000. If you start playing on the exact day I uploaded Clicker Heroes, you will start with a large amount of gold! 3.6: made it so you can see how much time there is left of the skill cooldowns 3.5: changed the abberivator 3.4: You can now save and load your progress fliped the change log the other way around to make it easier for people to see whats new fixed a bug where the monsters HP would display to go under 0 3.3: Fixed the bug what scratch 3.0 bring in 3.2: Rebalanced Bonus 3.1: New Thumbnail Mechanic (Credit to ) 3.0: NEW THUMBNAIL 2.9: It's now a 1 in 16000 chance, and you get less money... 2.8: Added those stuff when you click it you get a lot of money (1 in 14000 chance though :_:) 2.7: You get a free boost between July 1-31 ^_^ 2.6: New Powerup: Super Clicks. 2.5: Newer Thumbnail 2.4: Added Thumbnail (UPDATE: I am using new one) 2.3: Fixed a bug 2.2: Try pressing Z. 2.1: Bug fixes Added effect on killing monsters 2.0: Changed title name Numbers display in scientific notation if the number is more than a googol. Bug fixes. New world every 10 levels Banana only happens 30% of the time when you hard reset Modified some hero DPS You fight Gobo every 5 levels You fight a scratch character at level 100, 200, 300, and 400 You can hold the mouse down to buy stuff faster The Legend of Big Numbers 1K = 1,000 = One Thousand 1M = 1,000K = One Million 1B = 1,000M = One Billion 1T = 1,000B = One Trillion 1q = 1,000T = One Quadrillion 1Q = 1,000q = One Quintillion 1s = 1,000Q = One Sextillion 1S = 1,000s = One Septillion 1O = 1,000S = One Octillion 1N = 1,000O = One Nonillion 1d = 1,000N = One Decillion 1U = 1,000d = One Undecillion 1D = 1,000U = One Duodecillion 1! = 1,000D = One Tredecillion 1@ = 1,000! = One Quattuordecillion 1# = 1,000@ = One Quindecillion 1$ = 1,000# = One Sexdecillion 1% = 1,000$ = One Septendecillion 1^ = 1,000% = One Octodecillion 1& = 1,000^ = One Novemdecillion 1* = 1,000& = One Vigintillion A lot > 1,000* < A lot Play the original here ---> http://www.clickerheroes.com