Testing Quick Time Events for possible use in future games. Easy to use, just backpack the entire sprite and use the custom blocks to make QTE (quick-time events) in your own games. So you know how they work, THe first four quick time events are Directional QTEs meaning you have to press one of the WASD buttons for a certain direction. I.E. you see a left arrow. Press A because it is the left side. S is down, D is right, and W is up. The next four are spam QTEs meaning you have to spam a certain button enough times in a time limit.
Inspired by the QTE in The Quarry. All art and code by me. Ideas: - Add graphic effects like brightness changes and stuff - Add SFX