Q1: When did you start playing BeamNG? A: Q2:What is your favorite Car in BeamNG? A: Q3:What is your favorite Map in BeamNG? A: Q4:What was the first map you chose to spawn in? A: Q5:What is your default car? A: Q6:On what version of BeamNG did you start playing? A: Q7:How many mods do you currently have? A: Q8:What is your favorite mod? A: Q9:What graphics setting do you mostly play on? A: Q10:Do you have the "Spawn traffic in freeroam automaticly" option selected? A: Q11: How many years have you been playing BeamNG? A: Q12:Do you know what NG stands for in the name, BeamNG? (No, You cant cheat or search it up) A: Q13:Have you found any BeamNG easter eggs by your self with no help from YT, Google or any other sites like these? A: Q14:How does BeamNG simulate crashes? (No cheating again) A: Q15:What does F7 do on your keyboard when your in free cam? A: Q16:Who are the top players of BeamNG? A: Q17:How many vehicle types are available in the game by default (Not including objects such as the Ramp, Rocks ect)? A: Q18:What is the primary feature that makes BeamNG stand out from other racing or simulation games? A: Q19:Name a map in BeamNG that is ideal for drifting? A: Q20:How does BeamNG simulate suspension physics? A: True or False Questions: Q21:BeamNG.drive only has a few default vehicles, and everything else comes as a mod. A: Q22:The game's physics engine allows for dynamic terrain deformation in the version 0.34? A: Q23:Vehicles in BeamNG.drive do not have an individual damage model but rely on a generic one for all cars A: Q24:You can create entirely new maps and vehicles using the in-game editor