Feel free to use my 6 player Cloud saving system My Saving system Includes; a) AOC (Automatic Offline Check) b) ASM (Automatic Saving Method) c) DDD (Disconnect discards data) ------------------------------------------------------------------------- HOW IT WORKS: 1) The "Check if active player (x)" block is to check if the player is still active. 2) The "data-store_x" varibles are the save varibles, so for example you can save a player x position there. 3) The Players data will be turned into numbers and saved to the cloud 4) All the other players will be saved in list - This means that the line 2 in the list is player 2 and line 3 is player3. ------------------------------------------------------------------------- If you have any questions just comment, ill most likely answer also keep in mind that "data-store_1" NEEDS to save username and "data-store_8" NEEDS to save TIMER
Made this myself! @D2gamer83 / @D1gamer83 Use this how you want just please credit me if you use this ------------------------------------------------------------------------- STORY: ive spend almost my whole time on scratch trying to figure out how to make cloud so you can play online, it worked with my fog platformer first, but only if it was me and my friend @domedagsrex but then i made Terminal (https://scratch.mit.edu/projects/738738695/) and it def changed alot, because i figured a way to save text to numbers and oppisite. And i started working on buggy bugs which works perfectly, sadly it only worked the first 4 days i worked on it, because the scratch cloud was down after that. Then i made this, and since this ive coded 3 other online games.(Shooter, Buggy bugs, a test) and all of these has the same features as this.