BROKEN BROTHERS IN ARMS: RED W☭RLD MOD The mod plays in 2010. READ THE LORE: Stalin oofed in 1936 and was replaced by Georgy Malenkov, who didn't purge people. He reformed and industrialized the USSR and got rid of Krushchev after he attempted a Wagner-Group-styled coup. The Cuban Missile crisis started much earlier and the Soviets won it and in 1987 Ronald Regan (who feared an American civil war after the collapse of the 2-party-system) dissolved the USA. West Germany elected a communist party and unified with the East, Austria was annexed shortly after and the rest of mainland Europe mostly fell to communism. Britain is basically the only democratic nation left in Europe. Note: (Asia lore) China isn't that much of a superpower due to a monopoly on everything by the USSR, like the USA and Canada in OTL, I suppose? That's why they don't have Taiwan in this timeline. If you've read until here, please consider saying "banana" in the comments. [Combat]----------------------------------------------------------- -Click on a unit and it will move in the direction of your mouse -Press 'down arrow' on a unit to stop it -Press I on a unit to assign generals to it -Press R on a unit to retreat it (reduces unit health by one point), retreating can be used to leave battles. -Units regenerate health slowly over time. -Say "pineapple" in the comments if you have read until here or I will know. -If your units are touching a province or a city controlled by you they will regenerate quicker. -AI units will retreat on low health, encircle the enemy to stop them from retreating. [Other]-------------------------------------------------------------- -Click a city (indicated by star icon) to open the unit production menu. -Click on a province to open the diplomacy menu. -The red button on the screen disables/enables unit type names, just in case you need to check which units are where. -The max amount of faction members is 4. -Kick yourself from a faction to leave it. [Navy]-------------------------------------------------------------- When a unit enters water a naval battle will start (there is a cooldown of about 30 seconds for this) (bottom right of your screen). To cross a body of water you must win a naval battle [Infantry]------------------------------------------------------------ Basic unit, cheap to make. [Tanks]-------------------------------------------------------------- Tanks have higher than normal health and are faster than Infantry. (tags)
I made this myself. I'm very proud of the finishing product!