POSSIBLE EPILEPSY WARNING!!!
My inspirations for this were: Zyger's lighting program in her scratch graphics engine video, J-Square with his pixel noise program in his video about making a graphics engine without opengl, some scratch image processor programs, and Carter Semrad converting how his 3d game used css rects instead of actual pixels in his video about coding a project per week for a year. I thought about how I could try to render pixels. The title has quotes because these aren't actual pixels, they're just squares that are meant to replicate pixels. I might come back to this soon to try and understand how to work with pixels for basic rendering.