inspired by bobs factory Rules: 1. Don't replace any Non Low quality defenders, enemies, or bosses with your OCs. 2. You can add more music. However, don't delete any music that already exists. 3. You are allowed to make your own bosses/enemies. However, don't make them OP. 4. Please say that you are remixing if you're gonna remix this project. (OPTIMAL) 5. Don't ruin this project. 6. Don't break the Scratch Community Guidelines. 7. You are allowed to make your defender(s) lockable until reaching a specific amount of enemies defeated It Your Defender Is Strong. (OPTIONAL) If you break any of these rules, your remix will not count. fun fact: this project was originally called "AY In: Enemy Swarm" before it released.
Loosh gave me permission to make a unit that stuns subspacians -Nerfed nullifier Hp 1250>500>300 (You can see why, he has the HP of a boss unit) Bombheads will begin their invasion at 750 enemies defeated. Bombhead swarm 1/2 Bombhead: pretty much stronger explosive enemy Energized bombhead: Immune to "Energy weapons" (Lasers,Beams,All subspace units, ETC). Despite that, they have only 5 health. They make it up in speed MultiBomb: Will Multiply up to 5 times. have 8 health and do only one damage (For obvious reasons.) Don't count towards enemies defeated Bombocopter: (Passive Enemy support:) Will drop Bombheads somewhere on the map. Has a team leader Given energy armor to have some resistance against energy based attacks. Don't count towards enemies defeated (Except team leader) Large bomb head: 50 HP, SLOW. BOMB HEAD: EVEN LARGER bomb head. 150 HP. SLOW. Miniboss. Radioactive Bomb head: It seems to Emit a radiation that allows it to heal. Nullifier Bombhead: Immune to energy AND oneshot attacks, And will nullify Subspacians until it is destroyed. Will passivly spawn 3 Bombheads every 6 seconds. spawns large Bombhead after spawning 3 bombheads