MOVEMENT - W, A, S, D to move, SPACE to dash (barricaded doors must be dashed into to open) flashlight points toward your mouse cursor so move mouse to aim flashlight. ITEMS - E to pick up items, Q to drop items. Use keys 1 and 2 to switch between items in your inventory. Hold LEFT CLICK to consume/use an item (for example: bible is a consumable) DOORS - Barricaded doors look like normal doors but with 3 metal barricades. Dash into barricaded doors to open them. Locked doors look like a normal door put with a lock in the middle. Locked doors can be opened when you are holding a key in your main hand. If the door is locked there is a key somewhere in the room CRUCIFIX - Crusifixes are automatically used (if in your main hand) when encountering an insta-kill enemy (such as soul frenzy and all seeing eye) You cant use a crusafix if you have 0 faith. For non-ista-kill enemys, simply left click when touching them and holding a crucifix to use. SAFEROOMS - Every 25 rooms you enter a safe room where no enemys should spawn. ALTERS - Alters only spawn in saferooms and apear as a gray rectangle with a yellow cross. By holding E when touching an alter, the item your holding will be sacrificed with a small reward. The quality of the reward will varry depending on your faith and how valuable the item is. FALSE PROPHET - Leave the room quickly because he drains 2 faith per second, and after being in the room with one for 7 seconds it will begin to drain 2 health per second. SOUL FRENZY - When you see a blue light at the bottom of your screen, get to the side of the room. ALL SEEING EYE - When you see a closed eye on the screen stop moving. If you are moving by the time the eye opens, your dead. ENRAGED SOUL FRENZY - Works the same as normal soul frenzy, but with a few differences. It and its light is red, it sounds a little different, and its bigger. If you are in the thinist type of room, then you need to get to a bigger room because you cant avoid it in the small room. FALSE ANGEL - Works the same as false prophet but does more damage. In easy and normal mode it will only appear if your faith is lower than 20, but in hard mode it can always spawn.
A big thank you to the following people who helped me work on the game: - Came up with some ideas and made some concept art. This game was inspired by Doors, Grace, and The Mandela Catalogue.