Go to the link here otherwise it will be too laggy: https://turbowarp.org/1116871901 This is a 3D Remake of my previous spaceflight game, where you pilot a ship through a mini solar system. WARNING: newtons 1st law is on full display here, you don't have much of brakes.(except for the z key, but only works when far from planets) CONTROLS: ____________ P for pause/menu WASDQE: Rotate ship in Pitch, Yaw and Roll directions Space: toggle SAS (stability assist when rotating) IJKLUO: Translate the ship in other directions (Thrust) Click and drag to Adjust view C to change camera mode. 1st is fixed, 2nd is gravity, 3rd is Ship perspective (Recommended & default) M to toggle orbit lines < > change time speed scroll wheel or 1 and 3 keys to zoom in and out z for super brakes TurboWarp Only: shift for super thrusters
See inside credits sprite for more detailed credits. UPDATE: I will continue to work on this but it will be long periods of time in between each upload. To see my progress go to this discussion: https://scratch.mit.edu/discuss/topic/856826/ _________________________________________ Thanks to Hanz Zimmer(Interstellar) and Steven Price(Gravity) for the soundtrack The 2d version was originally inspired by Griffpatch's atmospheric test, and after I continued working on my 3D engine, I decided to make my first (good) spaceflight game in 3D. However, because I'm not that great at optimizing, it runs at 5 FPS on scratch (For me) so please follow the link in the instructions to actually enjoy this game. If you're wondering how I made this, the short answer is a lot of math, and the long answer is too long to explain here. So if you want to make your own 3D game, I recommend looking up Tutorials by @MathMathMath as a start. I would also recommend learning about Matrixes, specifically Rotation Matrices, and Vectors, as those are really important for 3D projects. Update Log (missing info):________________ 0.0.xx - initial release - - - - - - - - - - - - - - - - - - - - - 0.0.49 - added things like the black hole but can't remember anything else 0.0.62 - Bigger Update: Jun/30/25 - - - - - - - - - - - - - - - Improved menu and added many more options(no specific controls yet sorry) - Added Arcs to Black Hole and changed its color(Thanks to for the idea) - Increased the Black holes mass 1000x(Thanks to for the idea) - Added structure inside the Black Hole - Added fancy atmospheres to planets with sunset/sunrise(Thanks to / for the idea) - Added ring planet to original solar system - Added darken effect to ship when in a planet/moon's shadow - Changed super brake control to the "z" key(Thanks to & ) 0.0.78 Physics Update: Nov/22/25 - - - - - - - - - - - - - - - Fixed Time warp errors(Stable orbits/planet landings) - Added Craft orbit lines in map view - Re added music that was absent -Added glare effect to bright objects (stars, black hole disk) - Improved rotation physics and added RCS thruster showcase - Fixed most of the bugs with the black hole accretion disk when up close - Went through the code and did a few optimizations and lowered the block count. New Total: 22337 blocks Mechanics Hole