Thanks for playing!!! Remix this and create your own movesets! - @brayjbats is willing to make if you are! You can submit techs or combos with names!! Controls- W or space (jump) A & D (left and right) Q (frontdash) E (sidedash) S or click (M1s) -Jump then 4th M1 (Downslam) -Hold jump while M1ing (Uppercut) F (block) G (use ultimate) 0 (Give ultimate) O & P (debug menu) Techs and Combos:
If you can make backgrounds credits will be given!! DEV VERSION - https://scratch.mit.edu/projects/1268626707/ Audio: @jayjay_purp (and damage vfx) @TBNRCOOLG @ooKRIIoo Inspiration: @TBNRCOOLG @seth37 Update log: 3/19/2025 - release 3/20/2025 - added move start up & move ending blocks 4/25/2025 - reworked M1 hitboxes, debug now displays the hitboxes, made a dev version 8/30/2025 - improved visuals, added move names and a front dash cooldown visual 11/5/2025 - simple bug fixes, adjusted the vfx system 11/6/2025 - redid the Stomping toss finisher, added finisher button, changed the blackfash vfx 11/9/2025 - redid the ultimate startup 11/11/2025 - changed the max stun time to 5 seconds, updated the unragdoll to be more consistent 11/20/2025 - small bug fixes, changed how far the dummy is flung (scales off falling speed) 12/5/2025 - made it so m1's can no longer build up stun time (fixes a few m1 resets off of building 1+ stun time) 12/12/2025 - Added a yellow variant for stun whenever the dummy is about to get up, changed downslam animation and vfx, player now falls during a downslam 12/15/2025 - Uppercuts can now hit ragdoll 12/16/2025 - Changed hitboxes to toggle with a button 1/14/2026 - fixed blocking causing animation bugs 1/20/2026 - updated the dev version 2/26/2026 - Upward draft now flings the dummy whenever used during falling state 4/7/2026 - adjusted m1 animations