Reccomended to play on TURBOWARP: https://turbowarp.org/1118625790?hqpen&clones=Infinity you can Save/Load in this game now! head to the Options menu for more info o - show options x - remove tower (you'll get x0.75 of your money back) space - start wave Type RESET in order to reset the game You unlock new towers over time! (when you finish specific waves) so dont think that this game only has 1 tower ========================================= DEV COMMANDS: 0 - infinite cash 6 - Coordhelper 9 - AoE damage (tower) 8 - AoE damage (enemy) 7 - unlock all towers You can hold '-' when clicking the enter battle button to skip to the final boss Type unlockplace to unlock every location Type gibmecrystals to +1000c
credits is in the game Updates: Feburary 20th, 2026: Indev 6 (Finished!!) - Fixed Dragonman's Upgrades - Added Awakening for Dragonman - Changed Comic Guy's burning DMG - Added Toxic Damage - Added new mutation: Toxic Immune - The arrow guide path now still exist when you have started a wave - Fixed a few stuff here and there - Made the Text Labels actually readable - Added new purchasable tower and also awakening: Squirtguy - Fixed the Big Black Bar at the bottom of the screen in the main menu disappearing when you click almanac - Decreased a few tower's leveling costs - Nerfed Gentle Forest - Made Medic not do awakened moves when unawakened - Fixed the MAJOR GRAMMAR ERROR: AWAKENDED > AWAKENED - Big guy's Stun is now AoE - Fixed minor bugs - Added Particles Setting to Option menu - Added cooldown bar for Towers with abilities (Medic, Comic Guy) - Fixed Comic Guy's UPG 2 - P3's misinformation (i am truly sorry of my unforgivable mistakes) - Moved Comic Guy's unlock to when you finish Gentle Forest - Moved Dragonman's unlock to when you finish Straightish Roads Feburary 10th, 2026: Indev 6 - Early Acess 2 - Added Shockwave DMG type - Finally fixed Big Guy's UPG 1 - P1 - Medic's Deathhealing and Comic Guy's Self-Confettifier now deals Shockwave DMG/Healing - Added Awakening for Big Guy, Ghost, Comic Guy, Medic - Hold P to go back to menu - Decreased Medic's Upgrade Costs - Increased some towers' leveling costs - Leveling up now also upgrades the Tower's base stats (HP, DMG) by 5% - Added Effects for AoE Attacks - You can not click on the shop towers while placing a tower now - Boy now deals Knockback (UPG 3 - P3) and also deals Shockwave instead of AoE - Nerfed Freaky Guy's Critical Attacks because that is OP - Added Base upgrades. - Swapped a few almanac item's page orders - Added Tower Limit - Added Annotation Denial Text - You can now click the shop arrow button while purchasing a tower to close it - Changed the Tower Leveling Crystal Cost formula - Towers now have a 5% HP, 5% DMG boost per level. - Added Auto-wave Feburary 7th, 2026: Indev 6 - Early Access 1 - Reduced Ghost's framerate - Towers can "miss" their attacks now - Buffed swordsman AGAIN - Nerfed Straightish Roads - Added deathhealing FX, SFX - Improved upgrade tower selection UI - Added Total tower upgrade buffs - Added tower Awakening, and Skins for them too! - Added Shieldstun and Shieldbreaking - Lifted Upgrade Tower's UI, more space for useless text! - Increased Big Guy, Dragon Man, and Freaky Guy's HP - Towers now get a 10% HP boost every level - You can now press Space to start a new wave - Added particles limitations December 21st, 2025: Indev 5 - Rebalancing - Troubleshooting - You can hold '-' when clicking the enter battle button to skip to the final boss - Added tips and fun facts - Buffed Swordsman by increasing attack dmg - Straightish roads is now easier - Buffed Boy by adding stun - Fixed coordhelper - Buffed Guy - Buffed the Final Boss - Buffed a lot of stuff that i couldn't remember - Buffed Big Guy - Buffed Dragonman by adding effect stacking to UPG3 - 2 - Added HP Multiplier (enemy) - Added entities contained in this level/place (ECitL) - Added mutation stacking - Added new place: Gentle Forest - Added Upgrading Tower - Added Crystals - Type unlockplace to unlock every location - Type gibmecrystals to +1000c - Added menu shop - Added target priority - Fixed & buffed Deathhealing - Nerfed Spladguy December 17th, 2025: Indev 4.1 - Fixed Comic Guy's confetti explosion (maybe?) - Made Comic Guys deal more DMG to Comic enemies - Made Dragonman actually good - Buffed Dude - Added progression