"The Most Used Shape of Today" 8 - Show how much damage your abilities are doing Y - Toggle infinity Q - Red (Can be held down to charge the projectile or make it violently explode + can be pressed again once the projectile is fired to explode it early) Q + B - Max Red Red (but more powerful) + F (held down) - Controlled Red E - Punch R - Grab F - Blue (Cursor has to be on the dummy + Can be extended to E or R) F+B - Max Blue C - Heavy Punch (Holding C will cause a guaranteed Black Flash, can also happen out of a chance) X - Rush (Has 2 variants depending on if you collide with the dummy or not. Chance to cause a Black Flash on the final hit) G - Domain Expansion Z - Purple T - Teleport (Having your cursor on the dummy Q + T - Pressing both buttons at the same time causes the red to instantly be more powerful (if your cursor is on the dummy)
This game contains flashing lights Based mostly on the "Honored One" Moveset from JJS because I haven't watched or read JJK No sounds Update May, 12, 25: Added Nuke Update May, 13, 25: Added Infinity Update September 12, 25: Reduced and fixed the amount of rocks spawned when dummy hits the wall. (just don't hit it into a corner) Update Nov, 7, 25: Optimized Domain Expansion 4 - Guaranteed Black Flash (Not accurate to JJK + can glitch) 1 - No stun 9 - Debug Mode (only shows variables) 0 - Red Debug (makes Red always appear on screen) 2 - Purple Debug (Show Purple variables) [SPACE] - Make Player Character always look towards the mouse (Side effect - Spawns a nuke)