[9] Added superbooms which have a 1/20 chance of spamming, buffed booms to /1,000, and superbooms do /1e15. Fixed the point where booms do damage. Superbooms are cyan [8] DMG decreased (10^^1.2 -> 10^^0.2) DMG exponent is slowly increased, up to around ~10^^2 [7] Tiers cause more booms to spawn. [6] Added booms. When the boom touches the cube's hitbox, divide HP by 10. Booms also have a falling animation and a small explosion animation:) [5] Scratch cat's speed is doubled. [4] Generates more damage (1.1^tier) [3] Scratch Cat infuses the pickaxe with the broken ores. (Damage increases more per tier) [2] DMG increased (10^^1 -> 10^^1.2) [1] Scratch Cat's last hit divides HP, but the damage on it is very decreased.