this remix has @VroomVroomSnail's approval. Unlock the 19 new class abilities for each class, read the encyclopedia of everything for more details. Unlock 10 new classes, the bounty hunter, engineer, paladin, reaper, hitman, dryad, entrepreneur, assasin, sharpshooter and cyborg. Each class can be unlocked for 100 class coins. All other instructions in game (I think). If you want to read the old instructions or want to see the creator's class playstye guide, scroll down. vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv BASICS: Hold down your mouse to shoot towards your cursor. Use the arrow keys or WASD to move. Try shooting the balls to get money. You get $1 for damaging a ball, and $5 for defeating it. If a ball touches you, you start taking damage. When your HP reaches 0, you lose. On the lose screen, there is a book containing everything you have discovered so far. Use the arrow keys or A&D to flip pages. SHOP INFO: Click on an upgrade/boost to purchase it! Click on the Upgrades/Boosts background or scroll to scroll between the different pages of the Shop, Some upgrades lock other upgrades, so be careful! OTHER INFO: You will regenerate over time. Each wave is predetermined, except after a certain point. TIPS: Try focusing on one ball at a time, or else too many balls may hit you. If there are too many balls, try staying in the corner, then come out after there are not many balls. The upgrade I recommend for beginners is Faster Reload, as it is overall the least complicated path. To deal with golf balls, either get running shoes, slowly tap the controls to get away, or damage them fast enough. Focus on volleyballs first, or else they WILL wreck your day. Do not eat your lunch while playing Ball Puncturing, or you will come back to a screen saying "You Lose!" Do not buy "Extra Turrets" on remixes made before 13.0. You will regret it. Do not play Ball Puncturing IRL. The balls aren't much of a threat in that universe. Do not click the red octagon on the top left of the screen while playing the game. Class playstyle guide: The Ball puncturer: This is the classic Ball puncturer from the original Ball Puncturing. No stat changes, play as you would play original ball puncturing. Gadgeteer: The gadgeteer's weapon is nerfed, but the turrets it places are buffed. Do not focus on weapon upgrades, focus on mint path and turrets. IMPORTANT NOTE: The second upgrade in mint path is USELESS because its already one of the gadgeteer's main features. Tank: You dont have to worry about taking damage as much. You can either get running shoes to make up for the speed debuff, just upgrade your weapons or (my personal favorite) buy orange boosts so you can be even tankier. Vampire: Try to take minimal damage in the early game, in the late game you become a nearly unstoppable beast. Focus on getting the tactical/blue laser, in order to stop shields, your greatest enemy, and get multivitamins for even more healing. Sniper: get armour for more defense and focus on getting laser and other stuff as soon as possible. Doctor: i havent really played doctor that much healing isnt much of an issue get faster reload or sharper bullets for increased damage. Buisnessman: get blue laser if you want. Alternatively, you could get boosts to make up for the buisnessman's huge skill issue and get average stats. Bandit: Just puncture balls. Get faster reload if able and then go whatever path u want. Damage is not a huge issue. Archer: GET PURPLE OR ORANGE BOOSTS NOW YOU'RE A GLASS CANNON UPGRADES ARE UNNECCESARY YOU CAN 1 SHOT BASKETBALLS. Robot: Get faster reload and maybe running shoes to have normal stats then do whatever else u want, you'll just end up a better ball puncturer. Bounty hunter: this guy is a better version of the ball puncturer. He also shoots 2 bullets. Focus on upgrades/boosts. Engineer: focus on mint path and turrets. You can place turrets while moving now btw. Paladin: get running shoes. Reaper: you can lifesteal off of shields now as well as 20% normal lifesteal. blue laser recommended. Multivitamins also recommended. Hitman: get faster reload, armour and fruit smoothies to make up for your low health and attack speed, then just go blue path (u have no choice lol) Dryad: more tolerable than the doctor, so i might buff doctor in the future. Entrepreneur: BLUE LASER (or any other space ability, you need to be carried by them) Assasin: Bandit but with better stats and no early game debt. Does not earn 2x less money. Very good and viable class. Sharpshooter: glass cannon but more of a glass cannon Cyborg: cool v13.0.1
@VroomVroomSnail for the original game Me for lifesteal and a bunch of new features, as well as art. currently working on improving this. Update notes (already in game): 14.1.Classes: Added a boss fight, the biggest basketball (i came up with the original idea), it has its own boss music and is the best bossfight in a bp remix so far. 14.Classes: Balance changes, bug fixes, and I FINALLY ADDED CLASS ABILITIES!!!!! I've also added a brand new encyclopedia of everything to talk about the brand new changes and abilities made. 13.6.Classes: Fixed some bugs and visual glitches. Finally added the other 5 classes, the dryad, entrepreneur, assasin, sharpshooter and cyborg. 13.5.1.Classes: Added overheal to the reaper, which does not naturally regenerate. Will add overheal to other classes in the future. 13.5.Classes: Added 5 new upgraded classes and class coins. Also added new lore screens. Buffed doctor. 13.0.1.Classes: Added 10 new classes to play with separate playstyles. Note to @Bbee1949-2: The ideas are SIMILAR, but our projects are very different. Most of the classes are different, and I have a UI menu for your class selection, plus new features such as lifesteal. So no, i did steal from you. Not to mention my project is actually good.