His battle has five options: FIGHT ACT BAG (AKA the ITEM button of MysteryTale) MERCY and FLEE. Picking fight is pretty normal. However, it's more Pokemon-ized, as when you attack, it would say "Friskwick used Incinerate" (Because Genocide Route = Incinerate) and since Striker dodges, it would say "Striker dodged the attack!" Picking act allows you to check him. Picking BAG lets you use items. Picking MERCY shows the message "You tried to SPARE Striker...but his name was red!" (If a Pokemon's name is red, no matter what you do, they will NEVER spare you or accept being spared.) Picking FLEE shows something VERY different from Pokemon. It would show "You tried to flee." like a normal Pokemon game...but then it would show "You couldn't get away because of guilt!" At the end of the battle, when he got hit, you'd hit him, and his HP would go to 0. His name would turn yellow, as HE'S trying to spare you. Accepting this k!lls you with an undodgeable attack. Attacking him again causes his HP to go to -381. He also suffers severe burns from this hit. Then, he would d!e. Not faint. ACTUALLY d!e. (This is because Pokemon games don't typically allow negative HP, because 0 is when a Pokemon is so weak they can't fight anymore. So, based on that logic, negative HP means a Pokemon is d3ad.)