WASD controls 0 - Level Editor (toggle) Q - Pick the selected block as a brush selection [Space] - change layer # [Space (In editor)] - select tile to tile of editor to physical space 1- main ground layer 2- buffer overlapping layer 3- overwrite player layer P (In editor) map collision pins 10ths (in pin mode)- Turn on selected pin x- turn off selected pin O- Save current player status R- Enter a level to load C- Chat I- Clear chat