You might need to double click the green flag. Click "roll" to roll a gemstone. Sell crystals and do quests for money, get power ups/auras and items, get maps/levels, unlock all crystal discoveries, and just do whatever you want to I guess. ---Keybinds/Instructions--- Arrow keys or [W, A, D] to move. Click one of the UI buttons to open one of the "menus." In discovery, press the arrows for the next/previous "page." Click an item in your inventory to use/sell it. Click an option in the settings to toggle off/on [Space] to open/close "menus." [Q] to interact with NPCs. [R] to switch the mode of the boombox. There are 4 modes, Song 1, 2, 3, and off. Hover your mouse over effect indicator to see a "description" of the effect. [E] to use the portal. If you are a playtester, press [P] to toggle your perm luck effect.
--Credits--- Based on Sols RNG on Roblox. Thanks to @JustAHappyLilGuy for the dialogue system! EVERYTHING else (code, art) was made by me (except the music/sfx.) ---Update log--- V1: Release of the base game. This is a demo. No semi realistic physics, NPCs, or selling system yet. Just a starting point. V1.1: Added NPCs, a luck potion (useless so far,) a currency (known as ₡ or coins,) and a new menu/inventory system with a discovery to check out the crystals you have found. Still no semi-realistic physics though. I will probably add Y velocity next update, and maybe a selling system. The inventory is a bit bugged (visually, the mechanics are fine,) but I will probably fix it next update. V1.1.1: Fixed the inventory bug and changed the descriptions of some of the gems/crystals in discovery. V1.2: Added a selling system, and the luck potion now works. Also changed the map a bit. V1.2.1: Fixed a bug with the luck timer. V1.2.2: I forgot what I did. V1.2.3: Added a new dialogue system for the NPCs (thanks to @JustAHappyLilGuy for the system) and added Y velocity. Also fixed a bug that happened where if you fell and than touched a wall while falling you stopped falling. V1.2.4: Fixed a jumping bug where you couldn't move after jumping. V1.2.5: Nerfed luck potion 1 and added a new gem: "Sapphire." V1.3: Added new quests for Blue and Red, and added a new map. Also added "Gold" which is a new NPC in the new map. This is a shop NPC (I added a shop. The shop took me forever to make lol.) Also added two new luck potion that are stronger than the first, "luck potion 2" and "luck potion 3." Also added a boombox that gives background music. I added a walking sound effect as well. I also added something that tells you what side effects you have on...... Geez this update took forever... Also I added LORE? V1.3.1: Fixed a bug. Next (big) update ima fix the dialogue bug AND add auras as well as add settings. V1.3.2: Actually made it possible to get the "fake"/"powerful" gemstones. V1.3.3: Fixed the dialogue bug and, fun fact, for some reason when I fixed the dialogue bug it also fixed the luck potion bug (kinda.) I have an idea of what happened but I am not sure. 1.4 is when I am going to add auras/buffs as well as settings. I also nerfed/buffed the luck potions a little. V1.3.4: Fixed the luck potion glitch for real this time (it was actually more of a shop glitch.) Also changed the luck potion chances (again.) V1.4: Added settings. Also added buttons for the menu stuff so you don't have to click a bunch of keys/read instructions and blah blah blah. I also nerfed/changed quests a bit and changed the luck potion chances, AGAIN. This will be the last time... right? Also changed keybinds. V1.5 I will add a portal UI, a new map, and auras/buffs. I will also add another NPC. I might even add mobile controls. V1.4.1: Fixed the NPC glitch (you couldn't access their dialogue) the glitch where the variables didn't hide, the glitch where effects didn't hide when the description was open, the discovery glitch (the discovery didn't work,) and the dev/playtester effect glitch. V1.4.2: Fixed the glitch where the luck timer variable was not hiding even when it should be hiding. V1.4.3: Fixed luck perms for play testers and devs. V1.4.3.1: Fixed my fix for luck perms. V1.4.3.1.1: Fixed my fix for my fix of luck perms. V1.4.4: Changed dialogue a bit. V1.4.5: Added a way to make sure you don't get soft locked/stuck on an area for a long time. V1.4.6: Added Turquoise (Yes, I finally added it after ten years loll) V1.4.7: Made the softlock detection better. This will hopefully be the last update before V1.5. ---Tags---