Controls- Mobile- Click the Arrows/Notes/Keys for Pose The rest of the button should be self-explanatory Songs (mobile)- The Song Chooser Button when clicked will allow you to type in what song you want to listen to, go inside to see what alternative names you can put in for the same song. Keyboard- Arrow Keys for Basic Poses WASD for Hard Poses IJKL for Misses V for V-Pose T for Scared Z for Dodge X for Hit C for Attack Songs (keyboard)- 1 for Bomblitz 2 for LO FIGHT (B2 REMIXED) 3 for OV3RHEAD (B2 REMIXED) 4 for B2LLISTIC (B2 REMIXED) They will all loop in this order if you don't press any of them. (Update Log is all the way at the bottom) It's just my other engines but with code enhancements. I might continue the Fnf Guardian Mod (which will now be known as "Animalental Rhythm Elements") but I'll only do the main weeks (no mods unless said otherwise) and use fully remixed songs from the main weeks (maybe even they're own songs), and if I were to continue it, I'll make all the characters redesigns BEFORE I make it and I'll use this very engine I made to make it (hence the reason why I made it). Now this engine is free to use for everyone else out there as long as I'm credited for it. And yes, in the mod there will be two sets of keys to press, being the ones on bottom (to add more difficulty to it and make things interesting as well as they are an exclusive gameplay system to this mod and this mod only) but they won't look like that in the mod however, this are just placeholders (or at least they was). Update Log- V1.0, Jan 19, 2025: Engine's release! V1.1, Jan 22, 2025: Added Note Splash Effects (might change the WASD effects later if I do). V1.2, Feb 13, 2025: Updated/Re-configured some coding so now notes immediately repeat when holding a key. V1.3, Feb 18, 2025: Replaced the old Keys with the Keys that will be in the mod (but these are still the old splash effects, and will be replaced in a later update). And slight code re-configuring and also reduced the player's size from 100 to 80. V2.0 MEGA UPDATE!!! Feb 19, 2025: Replaced placeholder with HEV BF Model. Added more frames to Idle from 5 to 7. Added more functions, those being V-Pose, Scared, Dodge, Hit, Attack, and Misses. Added Light Gray Background. Replaced Overhead with Songs labeled below. V2.1, Feb 23, 2025: Added Mobile Controls (man I've come a long way from coding, I've gotten a hell of a lot better at it! Just... Wow).
SONGS: Bomblitz, LO FIGHT (B2 REMIXED), OV3RHEAD (B2 REMIXED), and B2LLISTIC (B2 REMIXED) in that order (wow that's a lot of Whitty Songs). The Original Overhead was on here but was replaced with all of these. Special Thanks to- Henry elVirgas for BF Model. @PeGrande123 for uploading the sprites on Scratch (I would do it myself if it wasn't for my crappy laptop) And You! Note: Basic Poses are simple and don't use much movement. Let's use BF for example: His Poses are always simple, with one hand in pocket and other with mic. And Hard Pose are Aggressive and involves much movement (the idea for both Basic and Hard Poses were inspired by Henry elVirgas' Remaster on BF, here's a link to it's Funkipedia Page https://fridaynightfunking.fandom.com/wiki/Reanimated_Boyfriend_(HEV) )