Damage: 10,000 Speed: 325 Health: 1,000,000 Glove Power: 10,000 Knockback Resistance: 10x Able To Walk On The Void?: Yes ONE SHOTS NOW DO NOTHING TO IT! Passives: Telekenesis, Memory Recall Abilities: True Soul Snatcher, The Soul Strike, Beam Of Doom, Finality's Calibration The player no longer uses a glove to slap, but instead uses telekinesis to push their enemies back. This ability replaces the slapping. The user retains abilities from other gloves, as well as some other abilities that are never used again after their respective phase. This passive applies to this phase, the one before, and the one after. The Soul Snatcher at it's purest form. The player throws three orbs at once, and a forcefield is formed around the player that knocks anyone who touches it into the void. If a player gets hit by an orb, the "Scourge's Hateful Strikes" sequence from Phase 250 starts and kills that exact player, dealing 250 damage to anyone unfortunate enough to be nearby. The Soul Strike ability creates lightning bolts striking all over the map instantly killing anyone who gets hit by them. The Beam Of Doom is a huge white beam that the player shoots from the sky, killing anyone it touches. Finality's Calibration is every ability from this phase merged into one rush attack. After finishing the rush, the player will dart up into the sky and explode, killing everyone in the arena no matter how far away they are. Finality's Calibration is yet another insta-kill ability. It goes on a 150 second cooldown after being used. Overall Power: 5,000,000,000
Badge: YOU CAN'T HIDE ANYMORE. also happy birthday to my mom as of finishing this project on jan 19th :D