Grid-based path tracer (hyper-photorealistic 3D graphics) HIGHLY RECOMMENDED: https://turbowarp.org/1123235181 To get a complete render: enable turbo mode (shift+click the green flag) and set ItersExp. RussianCoeff influences the Russian Roulette algorithm, which increases performance but reduces image quality. As Resolution decreases, the clarity of the image increases, but the performance will decrease exponentially. The same is true for higher values of ItersExp. Increasing MaxBounces will increase the brightness and realism of the image but at the cost of performance. If you wish to modify the materials, sky, or blocks, see inside. Blocks can be modified in Init Grid, sky can be modified in TraceRay, and materials can be modified in Get Block Color Special thanks to the "Minecraft in Scratch" series on YouTube by @FindingPepper3 for inspiring and kickstarting my journey to create this! Follow and check out my other projects if you like my stuff! Added DoF and anti-aliasing, emissive materials, and an alternate (but unused) full-render method based on accumulation. This required the removal of previous optimizations. I have increased the default and maximum settings.