How to play: you have to hit joe with your sword and try to beat him. he has 100 hp and so do you (a hit from the sword deals 1 hp). You can hit anything with your sword that has a spark/star looking thing on it and you will most likely parry it (sometimes destroy). when you parry a projectile then it will either go backwards or go the direction your sword is facing and when you parry something then you will gain some hp. (LOOK DOWN FOR CONTROLS) Wasd controls: a and d to move space to jump click to swing sword (follows cursor) Arrow key controls: left and right arrow to move space to jump z to swing sword (auto locks on to joe) (Wasd controls are recommended because you can parry/destroy things more easily)
Version 1.7.0 Disclaimer: so theres a bug with the cat attack or whatever so just be aware that its not the same as it was before and im not fixing it so yeah This game is a big wip so its still receiving updates and it is not close to finished (uh yeah about that, i guess this is abandoned cuz of mousetale and other stuff) Just saying but this game does NOT focus on style, textures, cut scenes, etc. Instead I focus on gameplay and that kind of stuff more. So dont just expect this to be very stylish and stuff. Btw I do all the coding myself (except for some very few things) and anything not made by me that isn't super small will be listed below. (And if you didn't know this is a "passion project" I guess you could call it) also no ads pls the fight music is from Deltarune the title screen music is from Undertale Credits for code and looks and that kinda stuff: Sliding hp bar by griffpatch. grass textures and backround for the fight and the easter egg fight are made by @Jg4u13 and he also made the easter egg versions of the title screen, win and death screen. (and yes he did also create marc) also just to say but the easter egg boss fight has no effect on gameplay, and is purely just texture changes (tags ignore) #boss