WARNING!! This game contains loud noises, flashing lights, creepy imagery, and jumpscares. It is advised that you play at your own risk (it isn't my fault if ur scared lol) This game is more difficult than the first game, especially if you are playing Hard Mode. So I recommend to read the tips below! Base Mechanics Time - If you are playing on Normal Mode, then you need to survive for 4 minutes and 30 seconds. But if you are playing on Hard Mode, then you need to survive for 6 minutes. Cameras - Simple camera system like every other fnaf game. Press a camera to view that room. Click "Audio Lure" on that camera to play audio there. Desk Light - Clicking the mounted light on your desk will illuminate the window in front of you, allowing you to see I anything (or anyone) is in front of you. Some enemies are light sensitive and some will get "aggressive" if the light is on. So be careful using the desk light unless you KNOW who is in front of you Turning - Moving your cursor to the left or right sides of the screen will move your character. The Monitor is can only be used if you are facing in front of you. Mask - Putting on your mask can fend off certain enemies. Keeping the mask on for too long though will lock you in the mask and force you to play a minigame. Complete the minigame within the time limit and you are able to take off the mask. If you aren't able to complete the game in time though, you'll die. Door - Pressing the button next to the doorway will close the door. It's power drains every second its closed but will slowly replenish if opened. Generator - On Cam 3, there is a Generator that will slowly become unstable. If its status is good then it will replenish its power fairly quickly. Status below good though will make the power deplete. Press "Reset Generator" to reset its status back to Good. Enemies Creepy John (Activates 30 seconds in) He will start on the show stage and head towards your Office from your window or from your door. If he is in your Window, keep the light on him until he leaves, repeated light flashes won't work. If he is in your door, close the door and wait for him to leave. Bob (Activates 30 seconds in) He won't travel around the cameras, instead he will randomly appear in your window or your door. He will let you know he is at the window by tapping on the glass. If you hear breathing at the door, its Bob. If you hear him at the window, DO NOT turn the Desk Light on. Put on the mask and wait for him to leave your office. If he is at your door, put on the mask. You can close the door to stall him, but it will only hold him there, not reset him. (NOTE: If Creepy John gets to the Window and Bob decides to attack the Window, he will either wait for Creepy John to leave or try to enter through your door. If bob gets to the Window first, Creepy John will wait on 4A until Bob leaves. He can enter the window when the Desk Light is on) Worm Creature (Activates 1 minute and 30 seconds in) Everytime you switch to a different camera, Worm Creature has a chance to appear, peeking at the camera. If you see him on the cams, quickly put the camera down or switch to a different one! Failure to do so will result in him entering your office. Once he enters the office, your camera will be forced down and can't be put back up, find him and click him or else he'll end your run. Clicking on him will make him leave your office, fix your monitor and disable him for a while. This also works when you fend him off on the cameras. Scary Johnson (Activates 3 minutes in) He will start from the show stage and head straight for your office. Keep him away using the audio lure. If he gets to your window you can use the audio lures on 4A or 4B to lead him away. But it's only a chance of him getting lured away. __________________Hard Mode_________________ Party Girl (Hard Mode only) She will stay on Cam 1 and will either go to your office, or get to Cam 3. If she enters your office, put the mask on. Her footsteps will indicate that she walked away. If she gets into Cam 3, Use the Audio Lure to make her leave Cam 3 or she will disable the "Reset Generator" button for a while. If she leaves Cam 3 then she will go to your office right after. Tall Paul (Hard Mode only) Tall Paul will always sit near your door. When you see him looking at you, click him. If you don't, he will sit in the way of the door controls for the rest of the night. Clicking him if he isn't in his attack state will result in him killing you instantly. Luke (Hard Mode only) He will teleport to a random camera. You can tell when you hear him laugh. When you hear the laugh, go through the cameras and look for him. If he is in cameras 1,2,3, or 4B just look at him until he leaves. If he is in 4A, do not turn the Desk Light on. If he is in Cam 5, Close the Door and wait for him to leave.
Sounds Used: FNAF 1-Pizzeria Simulator Google In-depth Explanations on how to deal with enemies Creepy John (Activates 30 seconds in) He will start on the Show Stage and head towards either Cam 4A or 5. If he appears in the Window, use the desk light on him until he leaves (DO NOT REPEATEDLY FLASH HIM. IT WON'T WORK) If he goes to Cam 5, close the door until you hear him leave. He is faster than the others and might slip out of your sight at times. Bob (Activates 30 seconds in) He will not be traveling around on the cameras like the rest, instead he will appear in the Window or the Door. If you hear the tapping of glass, he is currently in the Window. If you hear breathing at your door, he's at your door. You will ONLY hear the breathing at your door. The Glass tapping can be heard in cams, facing the window, and facing the door though. If he is at your window, DO NOT turn your desk light on, you will die if you turn it on. Putting the Mask on will make him enter your office. But after a few seconds he will leave. If he is at your door, you can use the mask again to make him leave. Closing the Door will only stall him. But he won't reset, he will just wait until you open the door or the door power runs out. (NOTE: If Creepy John gets to the Window and Bob decides to attack the Window, he will either wait for Creepy John to leave or try to enter through your door. If bob gets to the Window first, Creepy John will wait on 4A until Bob leaves) Worm Creature (Activates 1 minute and 30 seconds in) Switching through cameras when he is active has a chance of him appearing in the camera you're on. When he does so, switch to a different camera or drop your monitor. You can switch back to that camera or put your monitor back up immediately after you do so. If you don't switch your camera or put your monitor down in time, it will be forced down and he'll enter your office and lock you out of the cameras. He will be hiding somewhere and you will need to click him before he kills you and ends your run. If you successfully find him and click him, he will leave, unlock your monitor, and get disabled for some time. This also works when he appears on your cameras. Scary Johnson (Activates 3 minutes in) He will start from the Show Stage (Camera 1) and make his way to either your Window or your Door. Neither the door or the Mask will protect you from him. Instead lead him around with the Audio Lure. If he is in your window, you can still lead him away if you are quick enough to use an audio lure on 4A or 4B (Since your window hall is connected to Cam 4B through a vent). Keep in mind that it is not guaranteed to save you since he will be more focused on you than the audio lure, but it's worth the try. So it's best to keep him away than to rely on chance when he is at your window. This will not apply to when he is at your door though, it is still guaranteed he will be fooled by the audio lure anywhere except when he is at your window. __________________Hard Mode_________________ Party Girl (Hard Mode only) She will start from Cam 1 like Creepy John and Scary Johnson. When she gets to Cam 2 she will either go to Cam 3, 4A, or 4B. If she goes to 4A or 4B she is heading to your Office. (obviously) When she gets to the Window or Door put the Mask on. When she is at your door, you can see her through the darkness, so there is no need for you to watch her get to Cam 5. If she gets to Cam 3, She next time she moves your "Repair Generator" button will be broken. To avoid this, use the Audio Lure on her. Once she leaves Cam 3 (getting lured out or breaking the "Repair Generator" button) She will go straight to your Office. Tall Paul (Hard Mode only) He will sit in your office to the side in a corner. He will open his eyes at times and when he does, click him. Failure to click him will make him stand in front of the Door Button. He will not go back when he does, basically causing a game over from either Creepy John or Luke. Clicking him too early will cause him to kill you instantly. Luke (Hard Mode only) If you hear a laugh, that is Luke indicating he is attacking. Look through the cameras to find him. If he is on Cameras 1,2,3 or 4B just stare at him until he fades out. However, if he is on Cameras 4A or 5 you need to do something else. If he is on Camera 4A, do not turn the Desk Light on. If he is on Camera 5, Close the Door.