For solo play, I suggest Endless Mode. Maneuver Men is a racing-party game. You try to win 5 Minigames before your opponents! Minigame Frenzy allows you to play all and whatever Minigames you want. Racing, however, is the main mode of Maneuver Men. It allows you to race to 5 Minigame wins! Use WASD for P1, UHJK for P2, arrow keys for P3, Force & Acceleration extension for P4. Controls Jump Rope: W, U, ^, push Shark Escape: WASD, UKHJ, arrow keys, tilt Mash Battle: Mash A, H, >, or tilt right Arrow Avoid: W, U, ^, tilt front Minigames: 4 Version History v0: Published! (9/5/24) v1: 1st full Minigame (9/6/24) v2: 2nd full minigame (9/13/24) v3: Registered autoplay (11/2/24) v4: Bug fixes (11/9/24) v5: Added music (11/12/24) v6: Added "out" sounds (11/13/24) v7: Added "Mash Battle" (3rd) Minigame (11/13/24) Account Switch v8: Added "Arrow Avoid" (4th) Minigame (12/2/24) v9: Made Steve's outline less black (12/2/24) v10: Made Steve's eyes green (12/3/24) v11: Added "Free Play" mode (12/3/24) v12: Bug fixes (12/4/24) v13: Added "Project" Volume - hold "p" to edit (12/6/24) v14: Added retry key (12/20/24) - invalidated by bugs New Year: 2025 v15: Added "Start Sprite" (1/7/25) v16: Renamed "Free Play" (1/7/25) v17: Added Medium COMs (1/8/25) v18: Added statistics: "0" to show (1/8/25) v19: Fixed character selection glitch (1/8/25) v20: Fixed wins - maybe? (1/8/25) v21: Compressed sounds (1/9/25) v22: Added 2 new Characters - 10 total (1/10/25) v23: Added Endless Mode (1/15/25) v24: Added Presentation (1/15/25) v25: Added Homestretch Music (1/15/25) v26: Refreshed Title Screen (1/15/25) v27: Added Credits (1/16/25) v28: Guaranteed Music Quality (1/17/25) v29: Added 2 new characters - 12 total (1/17/25) v30: Added Fade-out upon Ending (1/17/25) v31: Set Release Date in Credits - invalidated by Version 43 (1/17/25) 7-day break caused by a snowstorm and letting the leftover snow melt v32: Added 3 characters - makes 15 total (1/24/25) v33: Added Tips + Tricks (1/24/25) v34: Made Hard COMS Harder (1/27/25) v35: Updated Lives Mechanics (1/27/25) v36: Added Cautions (1/28/25) v37: Added Player Indicator (1/28/25) v38: Added 1up Indicator (1/28/25) v39: Added 1 Tip (1/29/25) v40: SE Physics Fixes (1/29/25) v41: Added Endless Player Character (1/29/25) v42: Edited Sounds (1/29/25) v43: Added Frenzy Music (1/29/25) v44: Changed Music (1/28/25) v45: Finalized! (1/29/25) Version 45 is the Final Version (until MM2 is in beta) ! I failed to make an online engine, as it uses 10 cloud variables plus the 1 I already have, making 11 cloud variables (the max is 10) . Roughly 5000 Blocks! That's pretty low to be a party game! Fun Fact: Giga is the only female in this game. Time Estimates Racing: 5-20 minutes Minigame Frenzy: Unprecedented Endless: 5-45 minutes Credits: 1-2 minutes Maker's Best: 7 User's Best: 9 These records have been multiplied by 1.66 because of the lives getting +2 MAX, and after record changes; so now... Maker's Best: 20 User's Best: 15 Minigame Instructions: SE: Avoid the Shark! AA: Avoid the Arrows! JR: Jump over the Rope! MB: Mash your button!
Upped Max Lives to 5! Can be buggy. Let me know if you spot any glitches! REMOVED NON-AI MINIGAMES AND ENDLESS MINIGAMES. A TIE FOR 1ST PLACE WILL RESULT IN THE PLAYER WITH THE LOWER NUMBER WINNING. In Endless Mode, try to win as many Minigames as possible and not lose. P4 is an easy COM, P1 is Medium, P2 is a Hard COM. Winning Mash Battle can give you a 1up. AVG Rating: 4.40/5.00 Stars (5 Ratings, 22 Stars) Rate it via comments! The "username" block isn't used anywhere in the game. Ignore the little pop-up, please. If the play button doesn't appear upon using the space key for the warning, hit space until it pops up.