THIS IS STILL IN BETA! EXPECT THERE TO BE BUGS! Note: The save file for this version will be compatible with the archived version once it's up. This is a Roguelike, but with cubes. Use WASD to move. Currently there arent many items. I will try to develop more items and features. There also isnt exactly the roguelike element, as each run is an entire reset, however, I'm working on it, and I'll try to implement a save system. Going from Beta 2 and onward, I will make a copy of the version, which will be available for anyone to play to see how it was in the earlier versions.
Beta 1: release, bare minimum. 316 blocks. Beta 2: Health system, wave display, and a new (rare) item. 426 Blocks. Beta 3: New (rare) item, a new enemy, added ability to actually get unalived. 552 Blocks. Beta 4: Added a new enemy, a boss, and a new item. Also made the special items' text to be pink. 723 blocks. Beta 5: Update, new special item and added medkits, also added a speed and damage increase upon defeating a boss. 815 blocks. Beta 6: Added a title screen, the ability to not have to click the green flag for a restart, and fixed a glitch where the wave would go up by more than 1. 990 Blocks. Beta 7: MAJOR UPDATE! Currency (CubeCoins) added, Shop added (2 upgrades), new item, fixed bugs. 1925 Blocks. This MIGHT start to become challenging to handle for old computers (and bad Internet). Beta 8: tiny update, litterally only added a Save/Load system. 2010 Blocks Beta 9: Optimized currency and HP display (also increased HP limit from 999 to 9999), added a new song for the background music. it now shows the name of the song, the artist, and it also shows playtime. 2154 Blocks.