DO NOT EXPECT THIS TO WORK!!! CLICK GREEN FLAG 2X IT IS A TESTING GROUND FOR FEATURES THAT MAY BE ADDED TO THE MAIN GAME (https://scratch.mit.edu/projects/816879804/) <CHANGELOGS FOR ALPHA> #72 Nerfed double in order for smooth animations #71 Added experimental animations #70 Attempted fix for green flag double click issues #69 Added new sale #68 Added error messages #67 Updated the firing animation of Yeseongg Turrets and completely re-updated the script #66 Reverted #65 #65 Nerfed Quigun(16 Damage -> 12 Damage) #64 Reduced Quigun's cost(Global SALE, until Mar 4) #63 Fixed God Gun's appearance #62 Buffed God Gun(25 -> 35 Damage) Buffed Quigun(12 -> 16 damage, 0.05 -> 0.02 reload) Buffed Quigun(8 -> 12 damage, 120 -> 160 Range) Buffed Double(0.2 delay -> 0.15 delay) Fixed cash bugs Improved Thumbnail Image Improved reliability to ensure future projects are stable Improved Reliability Added changes to improve reliability in some situations at the compromise of reducing reliability when only clicking green flag once Fixed Difficulty Indicator Fixed range textures not updating correctly Added Difficulty Indicator Fixed Cash not updating when new wave happens Fixed Cash bugs Made extreme difficulty easier by reducing enemy health Reverded 's speed buffs due to bugs Enemies become faster and has more health on harder difficulties Changed location of some sprites Bugs Fixed Pt 3 Pt 2. Optimization by trimming scripts Changing Startup Script - Pt. 1. You won't notice anything out of the norm except a few frames delay. Mostly internal codebade change Fixed naming issues Difficulty Sprites not showing up bug fixed Added some code for the sprites, but difficulty does nothing Added Difficulty Sprites [INACCESSIBLE] Buff Costume Pt. 2 [INACCESSIBLE] Buff Costume - Pt 1. [INACCESSIBLE] Futureproofing project for the Buff tower, by modifying the main cloning sprite(hopefully used for buff tower) [INACCESSIBLE] Adding base for buff tower(main cloning sprite) Fixed sprites appearing on Title screen Boss would not spawn at Level 35, because of > instead of >= operator was uses. Changed Yesongg turrets base to match its turret. Proper fix for for all costumes Quigun(Lightning_gun) Costume Fixed. [Broken] Minigun - God Turret inconsistencies caused by re-attempted fix of [Broken, Typo] Re-Attempted [Broken] Attempted Fix on Turret Costumes --Merged with Main(V.1.2.0)-- Fixed turret icons not playing animation when first started by changing the initial location set block. Bug fix for 19(X=200 Icons moving too fast) [Reverted] 2nd Attempted bug fix for [Reverted] Attempted bug fix for Applied to icons at x = 200 Fixed Missile ICON glitching Used maths to allow icons at x = 120 to move smoothly and dissapear exactly when they hit the edge Fixed ordering bug by using go to front layer for all turret icon clones Fixed Quigun appearing in wrong place because of wrong update values Fixed Quigun appearing in wrong place because of typos Made Half-Smooth Closing Fixed shop animationa being broken on first use with resetting shop position when flag is clicked. Made the shop faster. Change 9 would work over 99% of the time, this solves the 1%. Change 8 was only half implemented; I forgot to do the rest. Fixed enemies getting stuck at the front of the course when killed and not allowing further progress. Achieved using RightEdge instead of Edge in some instances. Slightly changed Ultraheavy firing animation(0.4s wait * 2 -> 0.1s wait * 2) Changed wrong stats for Missile Missile bug fixed! Internal Code Changes(Technical IDs have been changed, SP2 -> Missile, S -> God) Smooth Animations - Timing Adjustments using Alpha3/WaitDelay Smooth Animations - Bug Fixes, spamproofing shop button using var Alpha2/Moving - Smooth Animation
Play the main game(less buggy, production quality): https://scratch.mit.edu/projects/816879804/ Alpha #23 is merged with Main branch, as V.0.2.0 Optimized settings on (compilers): 45 FPS Click the < icon to open the shop. Click a turret to buy it. The turret will follow you around. Click to place it. If you did not want to buy it, click the trash icon. I changed some costumes for fun. I added a new turret for fun. I set infinite waves to default. DOWN DOWN DOWN DOWN DOWN DOWN REDEEM CODES(C): FOBISIA_CODING_COMPETITION GREENER_EARTH I_AM_FOLLOWING_JAEWAN4L