prototype. in dev. @sillygooberguh for KindAndFair BG v1.1: -added grabbing, reworking lunge v1.2: -exe logic completely finished, he's not op anymore, lunge works properly, and he can laugh now v1.31: - added new icons to blaze and silver - quality of life changes like adding some effects to existing abilities, adding hurt expressions bugfixes: - fixed exe being able to attack while grabbing - fixed eggman getting stuck after fatty shockwave and getting grabbed midair while doing so - fixed tails being able to spam cannon - fixed silver have an abnormally huge hitbox - fixed knuckles's uppercut lasting forever -fixed shadow have 183 HP (bug that I caused while playtesting lol-) v1.5: - silver now ahs his primary and full sprites and/or icons - blaze has been tweaked and now has her icons. - bot 1 has been added, now you can win or lose with a robotic friend! - work on shadow started. -added new mode for bots - "help mode" which makes the bots spam abilities until you are free from a grab. v1.53 what's new: - Shadows icon has been added. - Rouge's basic sprites (idle grab dead) have been finished. - Work on YCR saws has been started. v1.7 Whats new: -YCR saws semi-fully implemented. -Removed Sonics after image trail due to causing issues with continue screen. - Fixed bug where rings would spawn in continue screen. -Fixed bug of round not ending when everyone is dead/escaped. v1.8 what's new: -Shadows ability is in progress. New results icons and animations, Tails (Left Behind, Escaped, Killed) and Knuckles (Killed) as well as a new animation instead of shaking and just standing still, the killed and escaped poses now swing and float respectively. v1.9 what's new: - shadow has been added fully, bots can select him. he has a new ability: Chaos Control. uppon pressing the primary key (q) a green ghost version of shadow appears. uppon pressing the q key for a second time, shadow will teleport back to that position in which the green ghost was, stunning the exe if exe is on the location. -Tails has been removed for bots, as bots don't use the ability properly, due to you needing to aim it, it basically allowed you to have tails ability while playing a different character, also allowing you to free yourself from grabs yourself. - new cover has been made. -progress on Kind and Fair is being made. map mechanics are being worked on. - a second bot will be added soon. - fixed the bug where eggman's electric shield stayed onscreen after using it. v2 - GAME MILESTONE !!!! - 2nd Bot has been added -EXE has been buffed - icons are starting to be drawn - Balance Changes: -Silver has been nerfed (no end stun) - Blaze has been Buffed (higher knock back) - Shadow has been nerfed (cooldown added) - Sonic has been Buffed (Speed Buffed) -Tails has been nerfed (knockback upon shooting) -Knuckles has been buffed (how much exe slides) v2.05 what's new: -drew some shadow icons. v2.06 - drew knuckles escaped/ left behind portraits. v2.08 whats new: - Finished Shadow's Icons and Silver's Icons. v2.2 what's new: made a test, exe is playable. - Nerfed Silver (twice) v2.4 what's new: - SFX update: lots of new sound effects are being added, such as getting hit, escaping, charging your cannon, etc. - Bots can select tails again!!! they now use aimbot and have a delay before shooting in order to balance the aimbot. - Fixed bug where bot uses Shadow's primary and it spawns on bot instead -Deleted Player exe, it caused a number of bugs and glitches -Updating selection screen v2.5 what's new: - drew more character select icons: - Metal sonic, sonic, and silver now have icons - progress on the girls is being worked on - ending icons being worked on aswell v2.57 HOTFIX : - EXE's grab has been fixed, when they grab someone they will no longer grab thin air, it was an issue caused because of the removal of the player exe. - fixed when selecting metal it wouldn't actually select metal. - gave eggman their end screen results portraits HOTFIX 2: (v2.58) - fixed tails's cannon not stunning - nerfed silver -reworked eggman's shock, stunning a little bit more but moves the weird fall thing I added for some reason -removed herobrine hotfix god dang i broke everything in 1 singular update.. - tails's cannon no longer has epileptic attacks and doesn't tweak out when used by bots -Fixed silvers attack not detecting its touching the killer -nerfed silver (AGAIN JESUS CHRIST) -added a "secret" v2.75 what's new: - gives sonic a secondary - that's it - lol v2.9 what's new: -made Metal's push have more efficient code, so he no longer randomly loses exe - metal is now selectable by bots - added new selection screen icons for blaze and shadow -work for rouge's primary and icon is starting. - working on metal or silver's primary - drawing Amy and cream v2.93 what's new: - added amy (no ending portrait yet) v3 what's new: -amy now has an ability v3.2 what's new: - in comments I hit the limit
CHARACTER STATS: SONIC THE HEDGEHOG: DIFFICULTY - 1/5 MOBILITY - 3/5 OFFENSE - 2/5 RANGE - 5/5 TEAM SUPPORT - 1/5 (No tip, this guy is a survivalist.) TAILS MILES PROWER: DIFFICULTY - 2/5 MOBILITY - 3/5 OFFENSE - 4/5 RANGE - 5/5 TEAM SUPPORT - 2/5 (Tip - when using cannon, you can use secondary and then have normal walk speed, and dont shoot until either a. a teammate gets grabbed, b. you get grabbed, or c. for mobility.) KNUCKLES 'THE' ECHIDNA: DIFFICULTY - 1/5 MOBILITY - 1/5 OFFENSE - 3/5 RANGE - 2/5 TEAM SUPPORT - 4/5 (Tip - Knuckles homes in slightly when uppercutting, while it doesn't have the best range, it can hit from a small bit away.) DR. IVO ROBOTNIK: DIFFICULTY - 0/5 MOBILITY - 1/5 OFFENSE - 5/5 RANGE - 4/5 TEAM SUPPORT - 4/5 (Tip - when your teammates are low, you can use your secondary and stand behind your teammates to bring rings to your teammates so they can heal.) METAL SONIC: DIFFICULTY - 2/5 MOBILITY 3/5 OFFENSE 3/5 RANGE - 2/5 TEAM SUPPORT - 3.5/5 (Tip - this is the only character that can reposition exe to their will, you can bring exe away from your teammates!) AMY ROSE: DIFFICULTY - 5/5 MOBILITY - 1/5 OFFENSE - 5/5 RANGE - 1/5 TEAM SUPPORT 3/5 (Tip - this ability stuns for 4 seconds, the highest stun time in the game. however this can be cancelled if another teammate stuns the exe.) CREAM 'THE' RABBIT: DIFFICULTY - 5/5 MOBILITY - 0/5 OFFENSE - 0/5 RANGE - 5/5 TEAM SUPPORT - 5/5 (Tip: if your only stunner gets grabbed, and the other one is dead, heal them as soon as they get grabbed. there is nothing you can do to save them, however, you can delay the inevitable.) VANILLA THE RABBIT: N/A SALLY ACORN: N/A SHADOW 'THE' HEDGEHOG: DIFFICULTY - 5/5 MOBILITY - 5/5 OFFENSE 2/5 RANGE - 5/5 TEAM SUPPORT - 0/5 (Tip - Place the ability near the killer, then leave. wait for exe to chase you, then teleport away to waste as much of exe's time.) ROUGE 'THE' BAT: N/A SILVER 'THE' HEDGEHOG: DIFFICULTY - 1/5 OFFENSE - 4/5 MOBILITY - 0/5 RANGE - 5/5 TEAM SUPPORT - 4/5 ( Tip - this ability has a long cooldown, try saving it until a teammate gets grabbed, as this ability has the highest range in the entire game.) BLAZE 'THE' CAT: DIFFICULTY - 0/5 OFFENSE - 3/5 MOBILITY - 5/5 RANGE - 5/5 TEAM SUPPORT - 5/5 (Tip - This ability lasts for 3 seconds, almost as much as Amy's stun, you can use this to hold the exe in a corner, or keep them at bay for 3 seconds.) METAL KNUCKLES: N/A