- Click 'edit grid sizes' to toggle the grid size / tile size sliders. - Click 'start' to open the editor. - 'fill', 'delete' and 'player' are all selectors - click on one of the tiles on the grid to change it to the selected tile. - 'reset' resets everything other than the grid size. - 'load' asks you to enter the savecode. - 'save' toggles the savecode (triple click and press ctrl+c to copy). - 'trail colour' changes the trail colour. - 'slug?' toggles slug mode. - 'hard?' toggles hard mode (you cannot retrace the paint). - 'featured levels' opens the featured levels for you to choose from. - 'play' starts the level. - Use the arrow keys, swipe or click on a point around the player to move. You keep moving until you hit a wall. - The goal is to fill in all of the blank tiles with paint.
- ALL SAVECODES NOW INVALID. ASK IN THE SAVECODE THREAD (LNKED BELOW) IF YOU WANT ANY OF YOURS UPDATING. - To get your level featured, post your savecode in the savecode thread (linked below) along with the name and that you would like it to be featured. - Thread: https://scratch.mit.edu/discuss/topic/807964/ - Savecodes: https://scratch.mit.edu/discuss/topic/804305/ - Driken5482 on pixabay for the sound effect. Everything else is by me. (Work in progress) 0;0;0;19;1501ffffffffffffffffffffffffffffffffffffffffffffbbbbbbfffffffffbbbfbbbbbbbbbbbffffbfffbbffffbfffbffffbbbbbbffffbbbfbffffbfffffffffffbfbffffbbbbbbbbbbbfbbbffffbbbbbbbbbbbbbbffffffbbfbffbffbfbbffffffbbbbbbbbbbbbbbffffbbbfbbbbbbbbbbbffffbfbfffffffffffbffffbfbbbffffbbbbbbffffbfffbffffbbfffbffffbbbbbbbbbbbfbbbfffffffffbbbbbbffffffffffffffffffffffffffffffffffffffffffff