This is a test Raycaster I built It's all tile-based, (press r to view the map) Press 0 (while viewing map) to edit it ironically, the map lags more than the 3D project 1.3 - 5/17/25 - fixed bugs with smooth edges (also, 1111 blocks in the project!) 1.2 - 2/14/25 - added level editor, bug list 1.1 - 2/5/25 - added update log, smooth wall edges, reflections 1.0 - 1/27/25 - first release buglist: -at high resolutions, walls become jumpy