V -2.1 Weapons: Gas and Missiles: Fire homing missiles at the enemy and poison gas that makes you faster. Once you become fast enough, you fire a doomsday missile instead, dealing devastating damage. Shell of absolute immunity: Summon a Forcefield to make you impervious to projectiles and fires lasers extremely rapidly. Nodemancer: You have a butter knife ;) Slicing the enemy does extremely low damage but heals you a lot and can overheal. Place down nodes with the first ability and release the nodes with the second ability. Nodes slightly boost your stats and slow enemy projectiles. Released nodes greatly slow projectiles, gives you more you extreme stat boost, and turn your butterknife into a katana dealing a ton of damage. You also gain 3 abilities. Node bind: Summon arms in the nodes that can bind the enemy if they walk in the node puddles. Spike wave: Create a gigantic spike field that spreads in the direction you aim. Spikes in node puddles are bigger and provide lifesteal Katana slash: If you are in a node puddle, instead of creating spikes you slash in the direction you are facing, dealing ridiculous damage with a short cooldown. Bot weapons: Slight homing missile: missile that kinda flies towards you Lifestealing lasers: Fires large bursts of lasers that lifesteal
Check out the original project if u like this one, and tell me if u want to see more weapons! :D New update ;) expect lots of bugs since I haven’t play tested it much