most problems are fixed by restarting the game, if that doesn't work please comment below and I'll fix it, suggestions are also highly recommended.
game made by me mainly but @chasesadie136 helped with ideas and stuff also @FlyingDoggo2025 helped test the game Milestones: FEATURE PROPOSAL!!!!!!!!! 11/11/25 update log: 1.085 4/17/2026 -added varying zombie hp: 2-5 -fixed the explanation mark killing you 1.08 3/17/2026 -melee rework (uses a hitbox system with cooldowns) -character redesign (very small redesign, but it still is amazing) -survivalist kit Event 1: Halloween 2025 10/27/25 (my birthday) -added spooky map *all events are temporary* 1.075 -added new ranged weapon, revolver -added new melee, brick 1.07 10/6/25 -fixed a game breaking bug -added four maps: volcano, snowy, arcade, moon, and many more to come -new setting screen -new smuggler class -turret rework 1.06 10/4/25 -added gunsman class -fixed bugs -added admin abuse, better than Sammy's :) -gun shoots less, 2 without gunsman class 3 with gunsman class 1.051 10/02/25 -added enemy hp to the settings -nerfed flamethrower -fixed bugs -replaced powerups with classes (you'll see why in a... year? I guess because I can't stick to a project for THAT long.) -fixed the grenade glitch that's been here since 1.0. maybe I should just get fired because I can't find a single glitch that's been there since the dawn of time :o. or I just suck because the grenade was so god dang glitchy :( 1.05 10/01/25 (MMDDYY format) -added flamethrower -changes are coming soon, sorry for the delay I kinda got a little bored :( -added update date to update log 1.0 -added zombie health and made all ranged weapons deal 1 damage whilst melee weapons deal 2, exceptions are pogo stick, and trap, which both deal 3 damage, 1 shotting all zombies, for now... -added update log