**SHOWTIME THEATER** Freshly opened and glowing with neon lights, *SHOWTIME THEATER* promised to be the most exciting attraction of the 80s. But behind the shiny new exterior, something is wrong. The animatronics weren’t just built to perform—they were built to *adapt*, to learn, and to evolve in ways no one could predict. **IDK** is the most unpredictable of them all. It’s malfunctioned in ways no one understands, and no one can say what it truly wants—except it *always* gets closer. You’re the newly hired night guard at *SHOWTIME THEATER*, a place that’s still getting its first crowds. But what no one knows is that the attraction is haunted by something far darker than any performance. **Pluff**—a plushy, lifeless figure with a grin too wide for comfort—and **COMEDY GRUV**, whose happy and sad masks hide a twisted nature, now stalk the empty halls. They wait for the next victim to enter. **Instructions**: - **Watch the cams**: The animatronics don’t follow a schedule. **IDK** is a ghost in the machine—one minute it's in one room, the next, it’s behind you. Stay alert. - **Solve puzzles**: The systems in the theater are glitching. You’ll need to fix wiring, unlock doors, and reboot the power—but every solution pulls the animatronics closer. - **Survive the night**: **COMEDY GRUV**’s masks are your only warning. When it wears the happy mask, it's watching you from the shadows. When it wears the sad mask, it’s hunting. **Pluff** will smile from the darkness—until it doesn’t. The question isn’t whether **IDK** and the others will find you—it’s whether you can survive long enough for the *new* *SHOWTIME THEATER* to close… for good.
If you use any art from this game or reference this game credit me @FrexGames Takes 3 hours & 45 minutes to complete when I play-tested the whole game P.S. please do not steal any thing from the game, I worked really hard on the game and its art