A fun little experiment with physics and magnetic attractions. Instructions: Space to restart sim Each time you restart sim a random set of rules and attractions are created. Q to change variables: Volatility: A multiplier to forces applied Friction: The amount of resistance particles experience General Repulsion: Strength of collision Lag Reduction: Reduces lag (not if particles are close) Particle Count: The amount of particles at start of sim Strong Repulsion Distance: Particle hitbox size Strong Repel Attracting Mult: Attracted particles clump closer together Distribution size X and Y: The bounding box which particles are created in All by me @Tassiebutter still a bit finicky