Turbowarp Link: https://mirror.turbowarp.xyz/?offscreen&hqpen#1126675425 Goal: Reach the top and remove the glass case to get the trophy. wasd to move Arrow keys to look E to interact Space to jump
This is a project I have been working on all school year, and finally I'm proud to present DIVE. the Doom In Vertex Engine. My ultimate goal is to create the first episode of Doom in scratch but needed an engine to run it. I wanted it to run at bare minimum 15 fps in vanilla scratch, so not only did it have to work, but it also needed to be efficient (Which is why this uses vertex graphics instead of raycasting, hence the name) I will update this project over the summer as I make more progress on the Doom project, and will soon add proper comments explaining how functions work and how to use the engine for your own projects. I'll also be fixing any logic or graphical glitches, so please comment any glitches you find as you use it. 5/28/2025, 1.0: Initial release 5/29/2025, 1.1: Added comments throughout the project and minor adjustments. #3D