Yes, as the name states, I created a clickbot for Appel. Currently, it is without a name and very simple; including support for both casual gameplay and replays alike. The clickbot is fully contained in one sprite (the sprite known as "Clickbot") and therefore is not only portable but also compatible with any* Appel based project. I made this clickbot for the purpose of hearing inputs in real time on complex TAS replays such as level world records or difficult levels. * = As long as both the GAME_STATE and KEY_() variables are not renamed. Consider this a small coming back to Appel project.
Clickbot code 100% by me, to install the clickbot into your Appel project either backpack the "Clickbot" sprite or save the sprite as a .sprite3 file and import it into sprite selection. CREDITS: Appel by @griffpatch Keyboard sounds used in this project come from https://github.com/tplai/kbsim/tree/master/src/assets/audio, from folder "turquoise" if you have any serious WASD click pack recommendations please let me know. My inspiration for this project was Zeo's Click Bot by zeozeozeo, a Clickbot mod for the Geometry Dash modloader Geode.