This game is in super early development so there is currently not a tutorial nor many quality of life features. Honestly don't expect many updates I mainly work on this when bored in school. Basic Elements and their functions: Ceramic: Simple block that stops uranium from falling through it. Raw Uranium Maker: Placeholder for a delivery truck, but currently drops uranium every 5 seconds until you reach your max uranium count. Mesh: When Raw uranium is dropped onto this block it will either turn into enriched uranium or remain as raw uranium and will need to be cycled again.(Keep in mind Uranium only has about a 1 in 25 chance of becoming enriched.) Uranium must be dropped onto this block to work, and their must be at least a 1 block fall under this block for it to work. Conveyor Right/Conveyor Left: Move Uranium left or right. Note that Uranium blocks travel inside the conveyor block not on top so you can place stuff on top of a conveyor and expect it to still transport uranium. Elevator: Similar to conveyors, except in sends stuff upward. Again stuff travels in the block not next to it. You can place a conveyor on top of the elevator and the uranium will be transferred to that conveyor. Sorter: Sends Raw uranium to the left and Sends Enriched to the right of the block. Note Stuff must fall on top of this block to be sorted properly. Spliter: similar to the sorter, but splits intake 50% 50%. Eraser Now works!
Grid system inspired from the game "Powder toy" in scratch.