Plot - You are Satchel, a bag (Note: Not an actual satchel). You live in a house somewhere, and you are very small. You have decided to go on a quest to discover treasures throughout the lands, but in doing so you encounter corrupted, evil items that you must defeat to continue forwards. Gameplay Explanation - In this game, your goal is to get as many points as you can by defeating enemies and using items. After every enemy defeated, you pick an item or upgrade to add to your arsenal. Good luck! Content - Current Version 1.0.0 This game currently has: 2 Enemies 11 Items 4 Upgrades 1 Other
Originally made for @MudkipKappa 's 100 Follower Game Jam. Notes - While I normally use 64x64 pixel art (At least in GMS2) I decided to limit it to 32x32 to go more with the "Retro" theme. Credits - All art and code as well as the concept are made by me. (Kracko1000) All music and SFX are from the Scratch sound library. (The "Choose a Sound" menu) Update Log -