Happy 39th Anniversary to The Legend of Zelda series! =========================================== Contains spoilers for The Legend of Zelda: Link's Awakening. =========================================== Instructions: Explore the area and encounter the moment that forever changed Link's Awakening—and the very series itself. =========================================== Controls: > / D - Move Right < / A - Move Left /\ / W - Move Up \/ / S - Move Down Space - Interact E / X / Enter - Sword Attack Q / Z - Magic Powder =========================================== Help/Bugs: - For whatever reason, if you're struggling with the Armos Knight mini-boss, I very strongly recommend a hit-and-run strategy, but make sure to hold still your ground. Hit 2-3 times when the mini-boss is still and back off a bit when it's attacking. - If you clip into the wall, well... that's rough, buddy. Green flag to reset. - Sometimes the current way I have the collision makes the characters go a little... crazy. It shouldn't be too much of a problem, mostly just looking bad. - If you find any other bugs, please let me know! - WASD movement and Enter sword attack work too, btw =========================================== Credits: - All coding done by @Sea-Wolf-, who just happens to be me - Link sprite also done by @Sea-Wolf-???!! Whattttt? - Background animations and enemy sprites done by @Sea-Wolf- too??! (I used Piskel) - Backgrounds originally created by Nintendo - Music and audio also originally created by Nintendo - Inspiration from Link's Awakening DX (surprising, right?) =========================================== #TheLegendofZelda #LegendofZelda #tLoZ #LoZ LADX =========================================== Resources: - https://www.piskelapp.com/ - https://noproblo.dayjo.org/ZeldaSounds/LA/index.html =========================================== If you guys want more, and if this gets enough comments and views and whatnot, I may just deliver ;) =========================================== Update Log: 2/1/2025 - Started progress - Created Link sprite - Created Link code - Added backdrops - Added collision - Added music - Created thumbnail - Created cutscene - Added Link sword animations - Found sound effects 2/2/2025 - Added upward sword animations and reworked - Started on test enemy design and code - Combined level animations - Added Link working health bar 2/3/2025 - Added Armos Knight sprite - Began actual Armos Knight design and code - Added Link invulnerability frames - Added even more knockback - Seems good enough. Not usually super easy, but not overly difficult, and not too buggy to ruin the experience. Now to rework the thumbnail! - Updated thumbnail - Found Konami code bug - Beta first review: "I enjoyed the smiley face boss. I kicked its butt or smile..errr... roundness. I like the details such as flickering flames and clinking against the walls. it's a wonderful work in progress. Can't wait for boss 2!" I still can't believe you got the one in one hundred chance mini-boss on the first try, That was the test mini-boss! - Ugh. It feels short, so I want to add more but at the same time, I don't. - Added room shake - Added final textbox upon departure. 2/4/2025 - Fixed Konami code bug - Added another song - Changed some of Link code structure for organization (this probably was a bad idea) - Fixed error in Armos Knight's second phase costume (the quality may have gotten butchered a little, whoops) - Added stairs and stairs sound and effect - Added movement speed variable - Adjusted Link vulnerability during Armos Knight second attack - Edited third Armos Knight attack - Added triangle to door for accuracy - Attempted to fix slight chamber 2 door bug. Welp. I don't think it's too much of a big deal. If it gets to be, just let me know, and I'll fix it. - Created "hype" thumbnail and briefly shared lol - Beta file v1.1 created - Started on Link knockback. It works, but it's a little too delayed - Improved Link knockback... a little? - Make edits to the collision - "Improved" Armos Knight and Link knockback. It's functional, but it doesn't always look the best :/ - Beta file v1.2 created 2/5/2025 - Made minor changes to Link sprite code - Added magic powder action - Added lighting torches in third chamber to view mural - Added major powder icon - I probably should add the magic powder animation too... - Beta file v1.3 created - Got feedback that the mini-boss was better before I added the knockback? Umm... - Current v1.4 2/21/2025 - Happy 39th anniversary, Zelda! I love this series and it means a lot to me <3 - Release. 2/21/2026 - ... - tbc...