TURBOWARP HIGHLY RECOMMENDED (for high quality pen and world loading purposes): https://turbowarp.org/1128672364?hqpen If you want to advertise, do it here, not in the comments: https://scratch.mit.edu/studios/34699399/ Other info below! (}-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-{) You are a pirate, sailing the seven seas with your crew and hunting for treasure, when your ship is caught in a vicious storm. It is thrown around violently in the waves, until it finally flips over and begins to dissolve into the murky water. You lose consciousness as you fall into the thrashing sea below, knowing YOU CAN’T SWIM. Your mind is filled with dreams of water, flowing angrily around you as you are swept into the unknown. As you regain consciousness, you notice the burning sand beneath you. You realize that you have washed up on an island unknown to you. Sadly, as far as you know, your ship and crew have been lost to the waves. You are the only survivor, lucky enough to wash up on a nearby island. Little do you know, this island is full of secrets. You are shorebound. Explore an island full of secrets, discover crafting recipes, and survive! (}-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-{) CONTROLS: - WASD or arrow keys to move. - Q to eat. - E to open your inventory. - Click and hold to mine/interact (you can only mine and interact with some things). - Number keys or click to select an item in your hotbar. - Drag an item in your inventory to move it, press space while dragging to split one into a slot. - Click in water (with a fishing rod) to fish, you automatically reel in fish after waiting a few seconds (}-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-{) For those wondering about the crafting recipes, there aren’t that many at the moment. The game does its best to guide you through everything, but not providing the recipes is intentional and they should be discovered. If you’re stuck, you can ask in the comments for a hint. (}-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-{) FEATURES: - Procedural world generation with many features - Inventory and crafting system - Screen is rendered with pen stamps - Structure support - Mining - Treasure chests w. loot tables - Fishing (}-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-{) NOTES: - The first version was made in about 3 weeks for a griffpatch academy game jam with the theme “Shipwreck”. If you haven’t yet joined the academy, I highly recommend it! There are monthly game jams, exclusive weekly tutorials, as well as a very helpful and kind community. - Because I had little time to create this, there are many features I couldn’t add, meaning this probably won’t be the final version. Leave suggestions and feedback in the comments! - 6289 blocks, 24 sprites - This game is an exploration/survival game in an rpg perspective, continuing my streak of making new genres of games each time. - (almost) everything is pen stamped (which is why hq pen is basically required)! The layering is completely different from that of the griffpatch tutorial. (}-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-{) CREDITS: - Minecraft for the inspiration of many of the mechanics. - Griffpatch’s world generation video for some basic ideas, but not any actual code. - Griffpatch’s improved text engine tutorial on Griffpatch Academy for the tutorial text, although I did change a few things. - Sound effects from Pixabay and Minecraft. - Music by . - All other ideas, art, code, and text are by me! - Thanks so much for the favorite , and the feature from scratch team… wasn’t expecting that! (}-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-{) to-do: - better loading screen - saving - cutscene/flashback - achievements? - mobs? - more content in general (}-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-—-{) TAGS: Comment _waffle_ Actually no more waffles please, I'm full :) Comment something meaningful!