Changes: -Fixed colors -Added sounds -Added Clock, Love, Cash, Ladder, Lock, Cursor, Gate, Paper, Foliage, Knight, What, Sign, Sun, Pawn, Fire, Square, Circle, Triangle, Bolt, Arrow, Ghost, Lamp, Trees, Bomb, Spike, Stick, Tower, Vase, Table, Dot, Pixel, Gem, Sprout, Shell, Husk, Husks, Bubble, Cake, Monitor, Seed, Bug, Wind, Chair, Belt, Lava, Brick, Cloud, It, Fofo, Robot, Jiji, and Cat objects -Added Phantom, Safe, Still, Chill, Done, End, You2, Bonus, Boom, Locked, More, Make, Write, Eat, Select, Right, Left, Up, Down, Turn, Word, Sleep, Broken, Mimic, Hide, and Auto text -Notes: You2 is called Youtwo, Directional properties are called TextLockedR, TextTurnR, TextR, etc., and More makes the game very slow -Added Congratulations text -Added restarting and waiting -Added importing and exporting -Added directions for Statue, Skull, and Bird objects -Added text objects for unnamed objects in the original project -Added animation to the Bat object -Added the Pipe tiles N: Switch to the next level. P: Switch to the previous level. R: Restart the level. X: Copy the level code to export the level. I: Import a new level with the level code E: Switch to Level Editing mode. C: Delete the level, with confirmation. L: Replace the current state with what is in the buffer. T: Change the rotation of objects to place S: Save the current state into the buffer 0: Save the current state as a playable level, and switch to Play mode.
Credit to Arvi Teikari for Baba Is You Credit to endlessimagination for the original project Sprites from the Spriters Resource