Use the up arrow to advance to the next wave Shoot using space Use dagger using Q Reload using R Buy Fire Bullets using W Toggle shop using A Shoot purple energy fields to gain a small fire rate buff Acid and Withered corpses will absorb bullets Main game audio by Paradoxum Games
Hotfixes (03/13/25) V1.8.1 -Fixed Gadgets hiding with the shop -Added Ammo Overfill -Added Ammo Powerup -Removed Death. -You will lose money if spiders get to you, however. -Reload cooldown. it uh. is affected by fire rate buff. don't ask why -Added a UI Ammo Update (03/12/25) V1.8 -Fixed incorrect pricing for Fire Bullets -Fixed the fire bullets duplicating -Added Ammo feature -Press R to reload your rifle -Removed Ammo Box -Added UI with your ammo amount -Bullets have a 1/10 chance to not consume ammo -Added Shop toggle (A) -Changed Fire Bullet key bind to W -Added Blue Shields. I'll let you figure out what they do. Fire Bullets (03/11/25) V1.7 -Added functionality to fire bullets -Causes your bullets to explode into fire and linger. -Fire bullets travel faster -Ability applies a temporary +20% fire rate buff -Made Ice Bombs spawn higher -Reduced maximum permanent fire rate buff to 80% -Reduced Ice Bomb slowness slightly Small Change (02/27/25) V1.6 -Changed Wave introductory sound -Increased Withered speed buff (1.5>2) Gadgets Update Pt2 (02/26/25) V1.5.1 -Renamed "Molotov" to "Ice Bomb" -Changed Molotov textures -Changed Ice Bomb price (20>12) -Changed Mine price (10>20) -Buffed Ice AoE (160>180-220) -Removed Boss due to glitches related to it -Acid despawns faster -Fixed a cash delay with regular spiders -Nerfed waves 11 and 12 -Added 2 more waves -Added Death. Gadgets Update Pt1 (02/25/25) V1.5 -Added Mines, they explode. -Added Molotovs, they slow down spiders (They do not stack) -Shell now fades when ejected -Added a UI that shows your fire rate -Added a Boss (1/20) Dagger Changes (02/24/25) V1.4 -Changed Dagger mechanic -Dagger can now hit Energy Fields -Buffed Dagger cooldown (1>0.5) -Dagger is now affected by Fire rate Buff -Dagger can no longer be used while firing -You may not fire while dagger is swinging -Added background music -Internal changes Small Changes (02/22/25) V1.3 -Changed Energy Field sprite -Buffed Energy Field spawn rate (40s>35s) Small Changes (02/21/25) V1.2 -Slightly nerfed firerate -Changed bullet system -Added a regular death sprite (Bullets are dissolved by it) -Added dagger, press Q Small Changes (02/19/25) V1.1 -Added bullet casings on reload -Changed name -Creatures have varying sizes Release Day (02/18/25) V1 -Released the game..