this game was inspired by MHUR General Talk/Roleplay: https://scratch.mit.edu/studios/36402997/ Ideas and Suggestions: https://scratch.mit.edu/studios/36288729/ Solos: https://scratch.mit.edu/studios/36466743/ Trios: https://scratch.mit.edu/studios/36466684 1v1: https://scratch.mit.edu/studios/36466764/ heres how everything works, first choose which class you want for your character/yourself. First determine how much HP you have: MDPS (Melee Damage Per Second) 1D10, Healer 1D10, Mobile 1D6, Tank 1D12, MGDPS (Magic Damage Per Second) 1D6, DeBuff 1D8, Buff 1D8, RDPS (Range Damage Per Second) 1D8. Next is MP: Healer 8, MDPS (Melee Damage Per Second) 6, Mobile 6, Tank 6, MGDPS (Magic Damage Per Second) 12, DeBuff 10, Buff 10, RDPS (Range Damage Per Second) 6 Then Their Skills (MAKE SURE THEY ARENT OVERPOWERED OR I WILL NERF THEM) You need the Skill Cost, And their description and what each one does, last determine the Turn CD (Cool Down). Then Their Ability, Which is a Skill Without a Cost but it does have a CD (Cool down). Then Their Basic Attack. MPDS: 2d4, Healer 1d4, Mobile 1d6, Tank 1d6, MGPS 1d8, Debuff 1d6, Buff 1d6, RDPS 1d8 (at a range of 40 ft) Lastly give them their MS, Max is 35 (Movement Speed) [Mobile characters have +10 MS]
If you want to add your character PLS REMIX if you are confused with the things to make your character just remix and tell a bit of the concept of your character (any characters added will be official!) The Kind of PVP game this is, is a Battle Royal Type TTRPG (Table Top Roleplaying Game) I'll tell the rules of the game later if I wasn't so damn tired If you saw me post a ad about this don't come here to complain, just exit the project and go on with your life.