Small test for a future HUGE project. It helps me store color values into a single 6 carcaters values Scratch can restore colors with HSL : Hue, Saturation, Luminosity My idea is to translate base16 hex color to base10 values and translate them into "luminosity" and "color" blocks. You can't actually set a saturation effect on Scratch, that's why it's H(S)L. :) But you can actually have a 0 or 100 saturation