E to hide/unhide space to run r to checkpoint Entities: U-1:friendly goober U-5:just hide if hear him U-10:if the locker is got lighted U-10 check the random locker so hide in the locker that not lighted U-15:it look like U-5 but got hit it eye and frowning and red looking if the player said "You feel a weird energy" hide quick but he rebounds first then he rushes back U-35:acts like A-35 U-40:fall back U-55:super duper jamal rebounding U-60:hide if hear static U-80:p o p a l u p a he come from the TV then fallback hide quick U-100:acts like U-10 but checks all the lockers U-111:don't put your mouse pointer on him U-120:acts like U-55 but time rebound U-160:acts like U-10 but unkillable and teleport to the locker then break it and go back where it spawn U-170:acts like U-60 but rebounds U-183:it look like A-185 but rebounds instead of check lockers U-200:acts like A-200 but ez if you hear an teleport sound its mean he despawn but if you see an scribble screen its mean hes gonna spawn U-235:if hes up there hide quick cuz he will teleport to you U-300:summon somthing acts like A-300 (un finished cuz sound)
idk if i can credits to @littlebear01012012 if you died to an entity and you can't click the green flag please rejoin the project scroll down btw please don't report please i was bored please don't