Hello Fellow Scratchers! THIS IS A RE-UPLOAD!!! It lwk sucks i know :/ This is yet another engine inspired by Mario. It's a semi-3d platformer engine, and you can use the arrow keys to move. This engine does NOT use a tile system, it uses layers. Layer 1 is the background, Layer 2 is the hidden collision blocks, and level 3 has parts of the BG wall that come in front of Mario. CONTROLS: Arrow keys to move Space to jump You can move diagonally now H to use hammer (buggy) U to hide/show UI BATTLE CONTROLS: Space to jump/dodge
ASSETS: The Spriters Resource Mario & Luigi Final Cause: https://scratch.mit.edu/projects/906464273/ Nintendo maps CHANGELOG: 0.01: Added costumes and made direction animations 0.1: Added arrow key controls 0.2: Added map and collision 0.3: Added jumping and optimized animations 0.4: Fixed BG positioning issues 0.5: Added diagonal animations 0.6: Spent 2 hours fixing animation loops 0.7: Optimization revamp 0.8: Added music track 0.9: Polished everything 1.0: Public release! 1.01: Fixed jumping (partly) 1.05: Fixed jumping (almost complete) 1.1: Optimized jumping and altered collision checks 1.2 added more scenes 1.3: HaMmEr! 1.35 Fully fixed jump (YES!!) 1.4 HUGE UPDATE! Added new scenes, polished shadow, mini map, and scene transition 1.5 ALSO HUGE! Added the entire battle system! PLANNING: I plan to add many things, from enemies to Luigi. This is my passion project, and I want to work on it at my own pace because of school stuff, so don't expect daily to weekly updates. I will try my best, but for now, enjoy what you have. SPECIAL THANKS: Nintendo - Mario and Luigi games. Spriters Resource: ypu guessed it, sprites. Other scratch projects - Some of the Mario costumes. Me - all coding, animating, and layer system.