───────────── STAGE 0.2 ───────────── A list-based engine with accurate collision registering and projectile deflection, as well as scrolling features (camera movement). It is the first stage of the game I'm currently developing. Use WASD to navigate, press 1 to select rectangles and 2 to select projectiles, click to spawn the chosen object. The next step will be implementing tank physics to the hitbox and creating a simple AI script.