Arrow keys to move. Z to interact. Currently red boxes are interactions. I decided to import dialogues from "Blinchmas RPG: The Quest For Knee Surgery" by @awesomeal82. https://scratch.mit.edu/projects/325223329 I did modify the system a bit to be more customizable for stuff, but it's overall the same. Current status: Animations: Yes Movement: Yes Collisions: Yes Interactables: Yes Dialogues: Yesn't (need more characters) Dialogue Options: No Inventory: No Battle System: No Sequence Counter: No Storyline: No Maps: No Sounds: No Finalizations: No idk what game im gonna base this off, im thinking maybe some earthbound/block tales ui with deltarune gameplay, idk