The next step in the Isle of Lost game series direction. After the success of Isle of Lost: Ruin I am happily announcing I am working on a project like never before! The game is done being in its "Testing Phase" and will be worked on fully now. I hope this game will do as great as ruin did. And it uses a New engine BTW!
What to expect/Features: 1. Real-time flowey hair physics that react to wind, walking, jumping, etc. 2. Advanced combat that will make the player use Stealth System to take down large groups of foes 3. Fluid, and easy to understand control scheme with many realistic animations which I modeled after clips of myself to give them more fluidity. Sayesha will now do various animations. Such as acting cold in colder environments 4. Advanced puzzle solving and platforming which will be used to navigate the new terrain of this game 5. Real time, realistic Rain, Fog, and snow effects are now included to give the game more immersion 6. Realistic models. Which I believe to be my best work yet. The character models push what I am capable of creating to the limit! which new character facial feature management. which allows me to give Sayesha complex facial animations in cutscenes. 7. Dynamic, Realistic Lighting effects such as: Lights, Shadows, etc. 8. Wait til' the game releases probably in month or two and see the game in all its glory! 9. GAMES OUT NOW :))))) https://scratch.mit.edu/projects/1119863587