Move using the mouse. No, this is not a sweepstakes multiplayer game like agar.io, but rather something just a little different. Collect the squares to reduce your mass and avoid getting above 150 mass. Get the high score, and you will be known as the Best Scratch Cat! But don't use cheats, or that will never happen. Also, please don't use real cheats like looking in the editor and changing your mass. That is just unsportsmanlike and plain not fun. Is the slither.io 'You had the longest snake! Enter a message for all to see!' thing considered a chat room? If so, I'll make it clean, add a character limit, or not use it at all. It's not in this game yet due to this. Tell me what to add in the comments below.
Changelog: 6-12-16: Added changelog 6-12-16: Fixed issues with high score and showed timer. 6-23-16: YES!!! A HUGE thank-you to my math teacher for teaching me the unit circle and trig and stuff. Without it, I could seriously have never made mouse movement possible. So if you ever wonder why you do math, this is why. 7-29-16: Added cheats. Feeding Frenzy doubles the amount of food on the map for ten seconds, while Super Size doubles your physical size (but not your mass) to eat more squares at once and to grab those pesky squares that have wandered off the map. Cheats disable high score for obvious reasons. 8-01-16: Added a variable which tells you who holds the high score. Testing deleted all previous high scores. Now that your name is associated with your score, come back and win the title of Best Scratch Cat!!! As the = block is not case sensitive, this variable will be in all caps. Cheats are now permanent rather than only lasting for ten seconds. Click the button again to disable it. 10-02-16: Finally there are classes! There are currently 3: Scratch Cat, Running Cat, and Dinosaur. Dinosaur has a limit of 125 instead of 150. Besides that, I'll let you figure them out on your own. There is a var that keeps track of what class has the high score, but I don't know if it works yet. 10-08-16: The var does work, because I fixed it. Also, I added borders to the map, so no more blindly smashing into it and wondering, "Why am I not moving?" Also, I SHREDDED my original high score. Try to beat my new one! And (as if that wasn't enough for one update) a new class: Elephant! Slow but resiliant, he can survive until 200 mass before losing, but at the cost of much movement speed. Try him out! 10-9-16: Characters now display at a mass of 20 in the start screen. This should help with placement. Buffed Scratch Cat (now gets big slower), Elephant (slightly bigger and gets big much slower), Dinosaur (now has a limit of 150). And, if it matters, Scratch Cat, rather than the high score holder, is the default character. 8-20-17: Wow old project. Dinosaur limits at 125 because he is OP. 1-7-18: I just got to 300 with the Scratch Cat so I'll nerf him. He grows quicker now.