very WIP! passion project I thought I'd share with you guys left right arrows to move up arrow to jump down arrow to attack dodge white attacks stand still in blue attacks don't hit sans because when his eye is blue or else he will parry you (raise an undodgeable big bone under you and fling you to the other side of the map, and also gains 1 dodge) you use item every once in a while that heals 20 hp all soul abilities (bound for revision) 1: determination (heals you to 75% hp and gives temp iframes on death) bravery: iframes dash, more damage (does nothing rn) Kindness: Items heal 50 hp instead of 20 Patience: Gains a shield, hold q to activate the shield, negating all damage done while the shield is active but draining shield meter. Can only be activated if shield meter is above 50%. Standing still increases shield meter much faster. Perserverance: Gain speed and jump increases the lower your hp, will gain extra hp damage and maybe even extra dodge damage on lower hp if i get around to it. Justice: Adds a ranged slash for melee based weapons, 50% damage and speed increase with ranged based weapons. Integrity: Good increases to speed and jump
Current working fights: Sans, Papyurus, Swap Sans, Fell Sans, Ruins Dust Sans, Horror Sans